Tuesday, May 17, 2022

Evil Dead: The Game Cover Story – Raising Hell

Saber Interactive and Boss Team Games are targeting the asymmetrical horror genre for a battle between demons and survivors, but it’s quite different than other creature feature forays on the market. In Evil Dead: The Game, don’t expect to find the human heroes cowering in corners or attempting to flee – this 4v1 fear festival takes the fight directly to the forces of evil, hacking enemies in half and blowing them to pieces. In 1981, Sam Raimi’s The Evil Dead made a grisly splash onto the horror scene, featuring what’s become an almost formulaic setup: Five unfortunate friends head out to a cabin in the woods for a good time, and then, spoiler alert, good times are not had. The idyllic journey into the country turns into a bloody massacre, spurred on by an ancient evil book known as the Necronomicon. I remember I first saw the movie in a time when villains like Freddy Krueger, Jason Voorhees, and Michael Myers fought for dominance over our grade-school nightmares. The film offered the terrifying simplicity of facing your friends after they become possessed undead. It gloried in the sheer, unflinching willingness to lean into the intimate, grim goriness of it all, and the experience left a strong impression. Interestingly enough, it’s possible that The Evil Dead wouldn’t have had the chance to thrive without horror maestro Stephen King’s praise. After seeing it out of competition at the 1982 Cannes Film Festival, King wrote a rave review, leading to New Line Cinema picking the film up for distribution. The movie has gone down as a cult classic and had plenty of influence within the horrorsphere. But Bruce Campell’s portrayal of character Ash Williams has undeniably become the campy, comical face of the otherwise incredibly macabre franchise, infusing the gruesome themes and blood splatters with a hefty dose of comedic quips and one-liners. Multiple films followed the original, including Evil Dead 2 and the completely off-the-wall Army of Darkness, where Ash travels back to medieval times to fight the titular demonic forces. In more modern times, the series has had both a soft reboot and a TV series, with yet another film, Evil Dead Rise, scheduled to hit this year. And then, of course, there’s Saber Interactive’s upcoming game. Read more...
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    Tony Stewart’s All-American Racing Available Now on Xbox One

    Summary

    • Working with a partner like Tony Stewart is a dream come true for Monster Games.
    • Monster Games have been making racing games and building a core fan base for over 20 years.
    • Get a behind-the-scenes look at how they approach their game design process and listen to their fans. 

    From the moment we launched our last game, Tony Stewart’s Sprint Car Racing, this past Valentine’s Day, we have been blown away with the support we have received from both the racing community at large, as well as our passionate fans! Not only were they thrilled to have a dedicated dirt racing game, but it was crystal clear they wanted a lot more! 

    It’s not every day you get to hang out and talk with a 3 time NASCAR Champion like Tony Stewart. But, even when we spoke with him… he would say the same thing. “Man, the fans just keep asking when we’re going to do more!” So, we were excited to get right to work on the next game and use all the feedback from both Tony and the fans to build that next-level experience with Tony Stewart’s All-American Racing

    Tony Stewart's All-American Racing

    The first thing we wanted to address was the physics. More specifically, how the cars slide through the turns. In the Sprint Car game, we heard loud and clear that while we were headed in the right direction, fans wanted to be able to slide the car more freely through the turns without having to set the car up. It’s something that is a very delicate balance in racing games in general. You want experienced players to have a great time with the game and be challenged right out of the box, but you also want the casual and less experienced players to not feel intimidated or get frustrated with something that is too hard to drive. Sure, different settings take care of a lot of that, but this change was different because we really want you to FEEL that slide, no matter what level of difficulty to race on. It’s something we were really passionate about, and I think we’ve really hit a homerun on the physics this time around.

    Then, to show off all the work we’ve done on the physics, we really wanted to use radically different cars. Tony would tell us all the time… “Everywhere I go, people ask me when we’re adding more cars.” So, the new game will feature Big Block Modifieds, Street Stocks, and the US Legend Cars. We love these cars because they each have their own racing style and drive very differently from one another. Again, it’s about feeling those “personalities” in each of the cars. The horsepower differences, the dramatic weight changes, and just the style in which you drive them against your competition. We’ve spent a lot of time balancing the AI and making sure you can feel their personalities as well. 

    Tony Stewart's All-American Racing

    Another big change is in how the Career Mode functions. Historically, in a lot of our games, you’ve sort of had a more “linear” experience where you work your way up a ladder through a set progression of series. But, with Tony Stewart’s All-American Racing, that is no longer the case. You get to choose how you want to compete, and in what series you want to start. You can even hire hot seat drivers to race for you, and a new management function helps make your team spending more efficient by hiring a parts manager and a marketing manager. There’s even a possibility down the road to add new tracks or series to your career. That is something that we just couldn’t do in the prior game. 

    I could go on and on about the passion this team has and all the cool new things we’ve changed and added. But, in the end, it all adds up to an awesome new experience that I hope everyone will take the time to give us a shot. We’re very proud of what we’ve built, and can’t wait to see everyone out on the track! 

    Tony Stewart's All-American Racing

    Tony Stewart's All-American Racing

    Xbox Live

    Xbox Live

    Tony Stewart’s All-American Racing

    Monster Games, Inc.

    Built in collaboration with 3 time NASCAR Cup Series Champion and 2020 NASCAR Hall of Fame Inductee Tony Stewart, All-American Racing features an all new physics engine with US Legend Cars, Street Stocks, and Big-Block Modifieds along with 26 brand new dirt tracks! For the first time, you’re in complete control of what you race and how you want to race it with a totally revamped Career Mode. Build your enterprise and become a racing mogul as you expand your team across multiple series and build your organization into a racing EMPIRE! It’s the racing game you’ve been asking for! U.S. Legend Cars International, is a registered trademark of Speedway Properties Company, LLC. All car images, driver names and likenesses, corporate trademarks and other intellectual properties are used under license from their respective owners.

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