Thursday, May 26, 2022

New Thor: Love And Thunder Trailer Features Christian Bale’s Gorr The God Butcher And He Looks Metal

Marvel Studios has released a new Thor: Love and Thunder trailer that runs more than two minutes long and features a ton of new footage, especially compared to the teaser trailer released last month.  The new trailer features extended looks at scenes from the teaser, like when Thor realizes Jane Foster is back and now wielding Mjolnir. It also contains new footage of Korg, the Guardians of the Galaxy, and the villain of Taika Waititi’s latest Thor film, Gorr the God Butcher. For comic fans, one look at Christian Bale’s Gorr, and it’s immediately apparent that this is a very different take. Gorr is typically more alien-looking but still humanoid. Bale’s Gorr looks very much like a human, and it’s not surprising because if you’re going to hire someone like Bale to play a villain, why not squeeze out as much as you can by reminding folks that this is Bale.  However, regardless of where you fall on “he’s too human” or “I like it,” it’s hard to disagree that Bale’s Gorr is appropriately metal. Right off the bat, Gorr the God Butcher is an incredible title to hold if you’re a villain. Couple that with his first announcement – that all gods need to die, including Thor – and his design, which features black-tipped fingers, a planet-shattering weapon, and a black liquid that runs out of his mouth, and Gorr might be the most metal MCU villain yet.    For more, watch the first Thor: Love and Thunder teaser trailer and then listen to this episode of From Panel To Podcast, which is Game Informer’s comic book podcast, to hear us talk about Thor: Love and Thunder.  What did you think of this trailer? Let us know in the comments below!
More

    Latest Posts

    Announcing “Origins”, the latest update for No Man’s Sky

    Hello! 4 years ago, PlayStation fans around the world first stepped foot onto their first planet in our near-infinite universe and embarked on their voyage of exploration. For a surprising number of people, it would be a voyage which would see them spending hundreds and even thousands of hours journeying to the next horizon, the next planet, the next star system, propelled by the desire to see what was around the next corner. In fact, that universe we created day one has already provided hundreds of millions of hours of entertainment across the globe.

    That’s why it is so exciting to release No Man’s Sky: Origins on PlayStation 4 today. For the first time we are breathing new life and variety into that universe in a significant way, adding new worlds to explore, new planets never-before seen, new life to discover. 

    How do you radically change a universe where so many have made their homes, built bases, named, and discovered? Our solution is to birth entirely new planets into the universe, with vistas never possible before. Fly your Starship through towering mountains and epic chasms vastly larger than ever. Survive lightning storms, fires and hostile weather systems. Discover new creature behaviours like fauna that land and take to flight, or huge alien sandworms. Walk beneath new giant flora that changes from day through night. Visit buildings of an entirely new scale, containing new lore and much, much more.

    When No Man’s Sky first launched, we watched as players awoke on their first planet. It might have been hospitable. It might have been dangerous, barren, or teeming with life. For sure though, it would have been an intriguing alien world filled with curious flora and fauna never seen before – not even by us, the developer. We’re excited to experience that thrill again with you.

    No Man’s Sky on PS4 has been updated over a dozen times since those early beginnings. The game has expanded in almost every direction to accommodate almost every play style: base building, PS VR, multiplayer, trading, community missions, exocraft, expanded lore… This year alone we have already introduced living ships, mechs, abandoned freighters and cross-platform play. 

    At No Man’s Sky’s core though, beats the heart of an experience which has never really lost its main existential purpose: a voyage of discovery, of exploration. It is only fitting therefore that, for our major update of the year, and in the lineage of the larger annual updates of Atlas Rises (2017), Next (2018) and Beyond, we return to that core principle.

    Whether you’re a veteran traveller who has been to the centre of our universe and back before, or whether you’ve yet to take your first tentative step on that first planet, the No Man’s Sky: Origins represents a major moment in our journey so far. Why not come see what there is to discover?

    Our journey continues.

    Sean

    By PlayStation Official blog (blog.playstation.com)

    Latest Posts

    Don't Miss

    Get notified on updates    OK No thanks