Monday, January 17, 2022

New Pokémon Legends: Arceus Gameplay Preview Offers Best Look Yet At What This Game Actually Is

Nintendo and The Pokémon Company have released a new gameplay preview trailer for Pokémon Legends: Arceus and it’s a 13-minute look at what we’ll actually be doing in the game when it launches on January 28.  It offers the best look yet at this new take on the Pokémon formula, which is especially exciting because as of late, Nintendo has been churning out trailer after trailer showcasing essentially the same content. Not to mention, no official public hands-on previews have happened for this game so we don’t even know what playing Arceus feels like. However, today’s gameplay preview video provides some answers to a lot of the questions we had.  Click here to watch embedded media Exploration The trailer doubles down on the open-hub nature of the Hisui region, citing that each biome has different Pokémon to catch, terrain to traverse, and raw materials to gather. These raw materials can be used to craft items such as healing items, lures, smoke bombs, Poké Balls, and more, and the narrator says your Pokémon can help you find these materials too.  Wild Pokémon Different Pokémon appear based on the time of the day and weather conditions. Plus, different species have different temperaments. Some are skittish and might run away. Others are aggressive. If a Pokémon detects you, it will be in an alert state and it will deflect all Poké Balls you throw at it. In order to catch an alert Pokémon, you’ll need to battle it with one of your own.  You can distract Pokémon with things like food, too. Also, if you encounter aggressive Pokémon, they might immediately attack you and if you take too much damage, you’ll blackout and lose some of the items you were carrying.  Pokédex  As part of the Survey Corps, your job is to fill out the Pokédex. This doesn’t just consist of catching Pokémon – that will only get some of the survey report filled out. You’ll need to witness them doing certain moves or observe them at different parts of the day to learn more about the species and ultimately, complete their Pokédex entry.  Traversing The Hisui Region Because of how large the Hisui region is, you’ll have access to special “blessed” Pokémon that you can ride on. For example, you can ride Wyrdeer to navigate land faster, but you can also immediately hop onto the back of a Hisuian Braviary to fly through the skies, Omega Ruby and Alpha Sapphire-style. Basculegion lets you skim through the rivers and seas of the Hisui region, too.  Jubilife Village Jubilife Village is the center of operations for the Galaxy Expeditions Team, which is a group of people who have set up camp in the Hisui region to learn about it and the Pokémon within. They’re made up of the Survey Corps, Security Corps, and Medical Corps. Jubilife is your home base and it’s here you’ll collect tasks and turn in completed ones. You can also purchase crafted items and clothes here, and trade Pokémon with other players here, too.  Missions and Requests Part of the gameplay loop of Arceus is completing missions and requests. The latter are small tasks to help the people of Hisui while the former is how you progress through Arceus’ story. You can use your Arc Phone in a very Sheikah Slate-way to set waypoints, map out the region, and more as well.  Battle As expected, battling in Pokémon Legends: Arceus is turn-based, like the traditional Pokémon games. However, there’s a twist in the form of different move styles. If you use an Agile-Style move, it raises the user’s action speed, which means their next move might happen sooner but the move will be weaker. Strong-Style moves, on the other hand, cause your Pokémon to sit out for a move and in return, hit stronger the next time they attack.  Alpha Pokémon will be tough to battle but easily spotted thanks to their large size and glowing red eyes. Catching them will be tough, but it will be worth it.  Customization You can customize your character with a variety of clothing items at the Clothier in Jubilife Village. As you progress through the journey of Arceus, you’ll unlock more and more items including hairstyles, shirts, pants, and more.  Noble Pokémon Noble Pokémon are special frenzied creatures that rampage across the Hisui region. They’re easy to spot, too, as they glow gold. These are essentially boss battles. Depleting their health won’t end the fight. Instead, you’ll need to throw special balms at them made of their favorite food. In between throwing balms, you’ll need to dodge its attacks to survive. At some point during the fight, the Pokémon will reveal an opening and then you can attack. Now, you have to actually defeat it in battle before you can finally catch it. The narrator promises that these will be some of the toughest battles in the entire game.  And that’s where the video ends. Pokémon Legends: Arceus will hit the Switch on January 28. While waiting for its release, catch up on some of the recently-released trailers, starting with this Pokémon Legends: Arceus trailer that introduces the Diamond and Pearl clans to the game. Watch this trailer for a better look at the environments, NPCs, and Pokémon we’ll be catching after that, and then watch this one for a better look at the crafting in the game.  Are you excited for Pokémon Legends: Arceus? Let us know in the comments below!

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    RANKED: The 12 Best Designs by the Late Ron Cobb

    RANKED: The 12 Best Designs by the Late Ron Cobb is looking at the very best designs by the late Ron Cobb. Have a look at our picks below! Legendary underground cartoonist turned production concept and designer artist, Ron Cobb, monday at age 83 passed on on his birthday. Star Wars, one of the numerous franchises he contributed to, paid tribute to Cobb on ,

    We were saddened to understand of the passing of Star Wars: A FRESH Hope conceptual designer Ron Cobb, who designed probably the most – or even probably the most – memorable characters in the Mos Eisley cantina… Cobb’s illustrious career contributed to many iconic films, including E.T The Extraterrestrial, Raiders of the Lost Ark, Alien, Back to the Future, and several more.” He will be missed.”

    The aesthetic of several sci-fi and action films were achieved through Cobb’s inimitable talent. Pivotal objects like , Conan the Barbaian‘s sword, and numerous space ships stick to us due to the imagination and subsequent work of Cobb. Along with design, Cobb served as a director and writer also. Honoring the prolific career (which began in 1956) of 1 of the greatest illustrators of all-time, we’ve ranked a few of Cobb’s most remarkable designs (and films). Check them out below.

    All concept images via

    12) Dark Star’s Spaceship

    Cobb’s first production design job was John Carpenter’s debut film, 1974’s Dark Star. Cobb designed the surface for the film’s main space ship-which continued to heavily influence the ships/special ramifications of Star Wars along with other space operas. It had been with this film that Cobb would meet writer Dan O’Bannon, which may result in jobs focusing on Alejandro Jodorowsky’s Dune and Ridley Scott’s Alien.

    11) The Abyss’ Deep Core Rig

    Cobb designed the massive underwater drilling rig in James Cameron’s The Abyss (1989) and also the helmets, suits, and breathing tanks utilized by the crew. He also helped to generate both operable submersibles found in the movie.

    10) Robot Jox’ Mech Suit

    Cobb served as an idea artist on Stewart Gordon’s Robot Joxs (1989), designing every inch of the 180 ft. tall, multi-mode robots, their support systems, and their worlds. The majority of the costumes, automobiles, along with other devices were done by Cobb also.

    9) THE FINAL Starfighter’s Spaceship

    In addition to the Gunstar, Cobb designed the enemy space crafts, the earth Rylos, Starcar, aliens, and costumes for 1984’s The Last Starfighter.

    8) Total Recall’s Memory Implant Chair

    Paul Verhoeven’s 1990 classic, Total Recall’s entire plot revolves around one machine’s capability to plant false memories into people’s brains. Not merely did Cobb design the “Rekall” machine, but he created the appearance for the Mars colony (mine complex, mining machines, taxi cabs, etc.), the Marsliner spaceship, and every one of the vehicles on the futuristic Earth.

    7) Raiders of the Lost Ark’s Nazi Airship

    After meeting Steven Spielberg at Universal while working as a production designer on Conan The Barbarian, Cobb landed employment as a production artist on Raiders of the Lost Ark. Cobb finished up designing the Nazi Flying Wing from that film, which, Indiana Jones fights that large Nazi in what is among the greatest fights in cinematic history. Spielberg and cobb maintained a detailed relationship for the rest of his career.

    6) Star Wars’ Momaw Nadon (“Hammerhead”)

    Initially unaccredited, Cobb served as a conceptual designer on Star Wars: A FRESH Hope. He designed the majority of the elaborate aliens in the famed Mos Eisley cantina sequence. Momaw Nadon AKA “Hammerhead” is known as by many to function as most remarkable.

    5) The Rocketeer’s Jet Pack

    Cobb contributed an early on design for the rocket-powered jet pack in Joe Johnson’s Rocketeer (1991).

    4) Conan the Barbarian’s Sword

    Not only did Cobb serve as a production designer on 1982’s Conan the Barbarian, but he was an uncredited director of second unit photography. Having said that, along with Conan’s iconic sword, Cobb was in charge of most of Conan’s weapons, armor, architecture, and scenery.

    3) Aliens’ Drop Ship

    As an idea artist on James Cameron’s Aliens (1986), Cobb designed the “Drop Ship,” the armored personnel carrier, a few of the weapons, the interior/exterior sets, and vehicles of the planet earth colony complex.

    2) Alien’s Nostromo

    As an idea artist on Ridley Scott’s Alien (1978), Cobb conceived the surface and interior of the infamous Nostromo ship-the film’s setting. Having said that, the ship’s aesthetic has influenced countless other sci-fi projects and the Alien franchise all together. Cobb was also the main one to suggest the titular Alien’s blood be corrosive so the crew couldn’t just shoot it dead.

    1) Back again to the Future’s DeLorean

    Cobb created the original design for the Back to the Future’s (1985) time-traveling De Lorean. Spielberg, a producer on the film, asked Cobb, “how he’d create a DeLorean right into a time machine?” He told Spielberg to create it look homemade like Doc Brown managed to get with stuff he found at Radio Shack.

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