Sunday, May 9, 2021

Yakuza Combat Will Forward Be Turn-Based Going

Following the reveal of Lost Judgment, an interview with Ryu Ga Gotoku Studio director Toshihiro Nagoshi and producer Kazuki Hosokawa has surfaced on IGN. Lost Judgment brings Ryu Ga Gotoku back to its action-combat roots, leaving many fans to wonder if that meant the Yakuza series would also return to that style following last year's Yakuza: Like a Dragon.Speaking to IGN, Nagoshi and Hosokawa confirmed that the Judgment series will carry on the studio's action style of gameplay, while Yakuza will continue to evolve as a turn-based RPG. "The Yakuza series has been transformed into a turn-based RPG," they told IGN. "On the other hand, over the years, Ryu Ga Gotoku Studio has accumulated resources and know-how of making flashy and exhilarating action games that are effortless to enjoy. We decided that we should let our signature action gameplay live on through Lost Judgment." Yakuza: Like a Dragon's turn-based combat Romain Mahut of GameBlog was in attendance at a virtual "Judgment Day" event that followed the Lost Judgment reveal and asked if the studio considered using turn-based combat similar to that of Yakuza: Like a Dragon for Lost Judgment. "For Yakuza: Like a Dragon, we changed the game's battle system from action into a turn-based RPG," Nagoshi said in response. "This was a huge challenge for us, but it was well-received, which we were thrilled to hear. We did discuss the possibility of developing that battle system further for our next title, and while we may pursue the turn-based system even outside the Yakuza series, the conclusion we ended up at was that because this is a different series, the best approach would be to keep them separate and refine what makes each series great. It's my hope that our customers feel the same way we do. That's why we chose 'action' as an important keyword for the Judgment series.  Nagoshi also said on the Judgment Day video he believes that, when possible, a simultaneous global launch is "the right way to go" and that the team has "determined to make every effort to support this for all [its] games moving forward." This is significant as the Yakuza series has a long tradition of Western versions releasing years after the Japanese version. Following the success of Yakuza 0 in the West, the release windows have narrowed, but Yakuza: Like a Dragon, which debuted last year, still had a 10-month gap between the Japanese and worldwide releases. Lost Judgment's action-oriented combat Yakuza: Like a Dragon is available now on PlayStation 5, Xbox Series X/S, PlayStation 4, Xbox One, and PC, while Lost Judgment comes to PlayStation 5, Xbox Series X/S, PlayStation 4, and Xbox One on September 24. For more on what we thought about Yakuza: Like a Dragon, check out our review here. For more on the history of the Yakuza series, read our retrospective featuring interviews with Nagoshi and other members of the team here. For more information on Nagoshi's career, you can read our profile on him here. [Source: IGN, Sega of America on YouTube]

    Latest Posts

    A Primer on the Simple and Custom Storage Options Available for Xbox Series X and Xbox Series S at Launch

    For Xbox players, backwards compatibility and Xbox Game Pass have made it possible for us all to have libraries of games at our fingertips at the beginning of the new console generation. One of the promises of Xbox Series X|S is the ability to play four generations of games: favorites, those we’ve yet to discover, the next generation games we can’t wait to play and those we can’t yet imagine are possible.

    Therefore, decisions relative to storage, both internal and expansion, were a critical element of the design of Series X|S. Our teams focused on three storage priorities: performance, choice and accessibility. 

    The Xbox Velocity Architecture is at the core of our next generation consoles. In addition to providing a massive leap in performance and reduction in load times, the Xbox Velocity Architecture provides the foundation for new levels of innovation and transformative game design and experiences. At the heart of the Xbox Velocity Architecture is our custom NVME SSD to store and play all your games at their best.

    We also wanted to make it seamless to bring the large libraries of Xbox games you’ve already downloaded forward. The USB 3.1 storage you use today will be plug and play compatible with Xbox Series X|S. Support for high speed USB 3.1 storage was important to make the storage and transition of large game libraries easy and accessible to everyone.

    You can also use USB 3.1 storage to store next generation games, optimized to take full advantage of the Xbox Velocity Architecture, for quick transfer and play on Series X|S.

    And, for those who want to expand the total capacity of the custom NVME SSD of Xbox Series X|S we’ve collaborated with Seagate on a custom 1TB Storage Expansion Card, designed using the Xbox Velocity Architecture API, to deliver the exact same consistent, sustained, gameplay performance of our internal SSD. And, backwards compatible games played directly from the Storage Expansion Card will see significant improvements in load times due to the next generation performance of Xbox Series X|S.

    Many of you have had questions about storage for Xbox Series X|S so we sat down with Jason Ronald, Director of Program Management, to dive deeper into the technology and options:  

    Xbox Wire: Let’s start with the size of games and how that relates to Xbox Series X|S?

    Jason Ronald: A significant portion of the overall size of a game is comprised of texture data. As Xbox Series S was designed with a performance target of 1440p at 60 FPS with support for up to 120 FPS, many games will not require their highest level of 4K textures resulting in smaller game sizes overall, often up to 30% smaller on average.

    Xbox Wire: Is my existing USB-based HDD/SSD with my library of games compatible with Series X|S?

    Jason Ronald: Yes! It is easy as unplugging your existing external USB 3.1 HDD or SSD from your Xbox One and connecting it to your Xbox Series X | S and all your games are instantly available. You can continue to play your favorite Xbox One games, including backward-compatible Xbox 360 and original Xbox games, directly from the external hard drive.

    Xbox Wire: How will the Storage Expansion Card work with Xbox Series X|S?

    Jason Ronald: It’s pretty simple: just plug the Storage Expansion Card into the Storage Expansion port on the back of your Xbox Series X|S and you can use it just as you would with any external storage solution. You can choose to install games to the expansion card by default, play games directly from it, move or copy games between local and external storage, or do anything you already do today with an external hard drive. The only difference is that the expansion card is designed to match the exact performance of the internal storage of the Xbox Series X|S .

    Xbox Wire: How does the Storage Expansion Card enable the use of Xbox Velocity Architecture?

    Jason Ronald: The foundation of the Xbox Velocity Architecture is our custom, internal SSD delivering 2.4 GB/s of raw I/O throughput, more than 40x the throughput of Xbox One. The Seagate Expandable Storage Card was designed using the Xbox Velocity Architecture API to deliver the exact same consistent, sustained performance of our internal SSD ensuring you have the exact same gameplay experience regardless of where the game resides.

    Xbox Wire: Will you be able to play games right from the Storage Expansion Card or do they need to be copied to the internal storage?

    Jason Ronald: You can play directly from the Storage Expansion Card and you will have the exact same experience and performance as if the game was running from the internal SSD. Not only does this apply to games optimized for Xbox Series X|S, but also your favorite backwards compatible Xbox One, Xbox 360 and original Xbox games. When backwards compatible games are played directly from either the internal SSD or the Storage Expansion Card you will see significant improvements in load times due to the next generation performance of Xbox Series X|S.

    USB 3.1 HDD Seagate Expansion Card
    Stores any Xbox game Yes Yes
    Plays Xbox One, Xbox 360, and Original Xbox games Yes Yes
    Plays games optimized for Xbox Series X|S No Yes
    Replicates speed and performance of internal SSD No Yes

    Xbox Wire: Why did you decide to create a custom solution rather than enabling users to install off-the-shelf SSDs?

    Jason Ronald: The Xbox Velocity Architecture delivers over 40x the performance of a standard hard drive, unlocking a new level of speed and performance that will virtually eliminate load times and enable new levels of innovation. To make this simple for both gamers and developers, we partnered closely with our friends at Seagate to deliver the very first 1 TB expandable storage solution that matches the exact performance of our internal SSD. This means that you can be confident you will receive the exact same next generation experience regardless of whether or not you are playing your games from the internal SSD or the Seagate Storage Expansion Card. Working with Seagate also enabled us to have a custom storage solution that is super compact, plug & play, and available at the launch of Xbox Series X|S . 

    Xbox Wire: Will all Storage Expansion Cards come from Seagate or could we see them from other companies as well?

    Jason Ronald: Seagate, with a storied history as a critical innovator in the storage industry, was our first choice to collaborate with to provide expandable storage solutions for the Xbox Velocity Architecture. Xbox is continuing to invest in the Expandable Storage category on Xbox Series X|S with goal of offering choice for Xbox fans, including additional capacities and implementations in the future.

    Xbox Wire: Can I connect the Storage Expansion Card to any Series X|S?

    Jason Ronald: Yes! Both Xbox Series X and S provide the same Storage Expansion Ports for the expansion card and the exact same card will work in both consoles. Simply plug it in and you’re ready to play! No setup required. The Storage Expansion Card is also a great way to bring your game library with you, to a friend’s house or wherever you choose to play on your next generation Xbox console.

    Xbox Wire: How will the Storage Expansion Card work if I have games on discs versus digital format?

    Jason Ronald: It works the same as it does on Xbox One today. When you insert a game disc, the game data is installed to the internal SSD or expandable storage. When you play the game, the game runs directly from local storage, but you must still have the disc inserted as the disc provides the license for the game.

    Xbox Wire: Does Quick Resume work with the Storage Expansion Card?

    Jason Ronald: Quick Resume is powered by the Xbox Velocity Architecture and game state data is persisted on the internal SSD so Quick Resume will work regardless of whether you are playing a game from the internal SSD, the Seagate Storage Expansion Card or an external USB 3.1 HDD or SSD drive.

    Xbox Wire: Where can I get/pre-order the Storage Expansion Card?

    Jason Ronald:  The Seagate Storage Expansion Card will launch for $219.99 USD alongside Xbox Series X and Xbox Series S on November 10 and will be available in all Xbox markets, worldwide. You can also pre-order now at Microsoft Store or select retailers in select markets worldwide. Check your local retailer for product and pre-order availability.

    Xbox Wire: Why does the 1TB Storage Expansion Card cost $219.99?

    Jason Ronald: The Xbox Velocity Architecture is a key innovation of our next generation consoles, delivering unprecedented speed and performance enabling transformative gaming experiences never before possible on console. This level of consistent, sustained performance requires advanced components which comes at a higher cost than traditional hard drives or SSDs often found in PCs. By partnering with an industry leader in Seagate, we worked together to deliver an expandable storage solution which delivers identical performance at the lowest cost possible and available this holiday.

    Stay tuned to Xbox Wire for more details on Xbox Series X and Xbox Series S as we get closer to the launch of both consoles on November 10. 

    Xbox Official news (

    Latest Posts

    Don't Miss

    Get notified on updates    OK No thanks