Tuesday, November 30, 2021

Craft Time: Make A Thanksgiving Day Chocobo Hat

It’s 4pm on Thanksgiving Day. You’re probably stuffed with turkey right now, or in the process of stuffing yourself with turkey, or still waiting to stuff yourself with turkey. (If you ate ham, get the hell out of here.) You know what that means? It’s time to make hats! Making turkey hats is an old Thanksgiving tradition. It’s not hard to see why; turkey hats combine two of our favorite things: food and fashion. Hats also make your head look bigger, which will convince people that your brain is huge. People who wear hats are often the life of the party. Need proof? Check out this picture of Spock. Boy what a boring guy. Now, what if we throw a hat on him? Instant party animal! You too can be this guy. But instead of making the traditional Turkey hat for Thanksgiving, why not make a hat using gaming’s first bird: the Chocobo. Read on to find out how. Making Chocobo hats is a fun family affair. It’s also practical. If that annual post-meal brawl breaks out, you’ll already be armed with scissors. Here’s what you’ll need to get started: Construction paper (all colors) Scissors Glue (edible) The unspoken disgust of your older cousins Kenny Loggin’s Top Gun Soundtrack Begin by cutting a piece of yellow paper into a large circle (don’t worry it can’t feel anything.) This is what a circle looks like: Next, cut out a beak and some eyes. Here is what you’re aiming for: If your uncle begins screaming about how his ex-wife wrecked his boat or your nephews start a backyard wrestling match in the living room, crank up Kenny Loggin’s "Danger Zone" and shut out the sound of smashing dishes. Next: putting it all together. Families can be hard. Is your mom screaming at you to take out the garbage? Is your Dad yelling at you, because he doesn’t want you to cut off all the cat’s hair? Is some old man complaining that you broke into his house and stole his war bonds? Ignore them. They don’t understand you. You’re an artist. You need those war bonds to make your Chocobo hat. It’s time to put the whole thing together. Glue your beak and eye to your circle and then affix the whole Chocobo head to another piece of paper (or war bond) and wrap it around your head. Feel free to add a few little extra details to your hat. Really make it your own. Add some extra tuffs off hair or a ruffled brow. If your Chocobo is filled with friendship and magic, add some glitter. If you’ve followed our instructions carefully, you should end up with something like this: *Results may vary There you have it. You are now free to experience the true joys of Thanksgiving. Throw away the unused scraps of paper (ignore their cries for mercy; they weren’t good enough to make the cut.) Now, go have some pie and hug your grandma – not only will she be freaked out by your new hat, she’ll won’t know what to make of this random affection. And remember, if you get bored later, you can always make Chocobo hats for your pets.
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    Visual Concepts Talks NBA 2K21 Movement And Contact For New-Gen

    Visual Concepts has released its Courtside Report #2 for NBA 2K1, providing more details on movement, contact, and how the PS5 controller provides a whole new dimension to gameplay.

    First up is dribbling and movement, which is brand-new for the new-gen consoles.  While signature dribbles return, everything else was scrapped and significant work was spent on improving the predictability and consistency of every dribble.  You can go where you want, in the way that you’d expect to.  No more unexpected turns, boosts, or cuts.

    Defensive movement has also been improved, with better pathing and a distinct lack of sliding around the court like previous entries. Players move more uniquely based on their size and the movement is smoother and less jerky.  On top of this, movement interaction between the defender and ball carrier has been improved, with fewer preset interactions and a more realistic feel when you’re defending.

    The other biggest change to movement is called the Impact Engine, which handles contact while in the air – meaning that players will no longer warp or slide to get to a particular position. Contact on the ground has also been enhanced, particularly in realism surrounding drawing – and committing – fouls like charging.

    Last up are the unique effects that can be provided by the PS5 adaptive triggers and haptic feedback.  The adaptive triggers are used to express energy and fatigue, with resistance on the sprint trigger with a fatigued player and less resistance on L2 when you’re posting up on a puny opponent. With haptic feedback, any situation where contact occurs will cause the controller to shake at different intensities based on multiple attributes of the current situation, like the strength of the players and the severity of the impact.

    Miss the first report? Read more about the changes and improvements here.

    NBA 2K21 hits Xbox Series X/S on November 10 and launches on November 12 for PS5. 

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