Thursday, January 20, 2022

God of War or Red Dead II? Drafting The Best Games Of 2018

Click to watch embedded media While the internet may be more familiar with fantasy sports such as football or baseball, that doesn't mean the gamers of the world can't have a little fun too. From God of War to Red Dead Redemption II and everything in between, join Game Informer as we pick the best games of 2018 and form the ultimate fantasy teams. But how does the process work? The panel of Ben Reeves, John Carson, Kim Wallace, Alex Stadnik, and Alex Van Aken have assembled to select five games apiece from 2018 to create the most robust roster possible. After randomizing the draft order, each person will have time to decide. At the end of the round, the order reverses, and the fun continues from the fifth person back to the first. Sounds pretty standard, right? You can fill your list with as many great games as possible and create the video game equivalent of the 1990s Chicago Bulls. That's where you're wrong. If you've played fantasy sports before, you're well aware that picking players in the late rounds can get rough. In that spirit, each panel member in today's video must select one title off Metacritic's list of the worst games of 2018. In a year of such high highs, it's incredible how low the lows can get. But why are we drafting games like this? Just for fun? Why no, for the community validation, of course! That's right, folks. You get to vote on who has the strongest list. Be sure to head over to our Discord to select the editor with the strongest list, and we'll read the results on this week's episode of The GI Show! Thank you so much for your participation and please let us know what you thought of the segment in the comments below!
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    Apple rolls out lower App Store fees for 'Small Business' developers

    Apple

    Apple has started taking smaller commissions from some of its App Store Small Business Program participants, according to AppleInsider. The tech giant introduced the program in November, offering developers that earn less than $1 million a year a way to cut App Store fees in half. Instead of paying a 30 percent commission rate, participants will only have to pay 15 percent for sales and in-app purchases. The tech giant began accepting enrollees in early December, and the program was supposed to kick off on January 1st, 2021. It sounds like Apple may have decided to get things started early, though, at least for some developers.

    As AppleInsider has noted, Apparent Software founder Jacob Gorban and a few other participants have revealed that the reduced program fees are now in effect. Gorban tweeted the information with a couple of screenshots:

    Apple has been charging a 30 percent commission rate since the App Store’s early days, but more and more companies have been voicing their discontent about having to pay that much. Epic Games, which deliberately flouted Apple’s in-app purchasing rules by offering Fortnite players a direct way to buy in-game currency at a discount, has been leading the charge these past months. Other tech companies backed Epic’s fight, including Facebook, which blasted Apple for not reducing its commission rates for Facebook Pay.

    When Apple introduced the program, the company said it would benefit the “vast majority” of developers on the platform. While that’s a good thing for individuals and small companies, some point out that it could be a move to avoid antitrust scrutiny by authorities.

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