Tuesday, May 17, 2022

Halo Series Episode 8 Review – Discussing THAT Master Chief Scene

Stop me if you've heard this before, but the Halo series has continuously been a roller coaster ride of good and bad, and few episodes encapsulate that as well as this week's tale in "Allegiance." Join us on The Game Informer Show as we discuss the eighth episode of the series, break down the most significant moments, and discuss the scene everyone is talking about. Your regular hosts of Alex Stadnik, Andrew Reiner, and Brian Shea are back again and definitely have thoughts on the return of Master Chief, Makee, and Dr. Halsey. After a week away on Madrigal with Kwan and Soren, the focus shifts back to Reach and what the UNSC is doing about finding The Covenant and Halo. While the militaristic arm of humanity panics over other planets getting glassed by their alien foes, John and Makee are spending time getting to know each other after their shared vision of the show's namesake. While the universe's greatest Spartan and the Covenant spy fraternize in the park (and other places), Dr. Halsey continues to meddle in order to advance humanity in her image, threatening the people she's trying to save in the process. Will the good doctor's interference and the union between the main characters result in unity between the two warring factions or make the upcoming battle that much harder? You'll just have to listen to this week's show to find out. What do you think about Halo thus far? Be sure to let us know in the comments below. We'd also love your feedback on the extra GI Show episodes. Do you like them? Do you want to see us focus on games or the Marvel shows in the future? Please email us at [email protected] or reach out on Discord as we want to know what you think.
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    On PS5 January 28 mobile Suit Gundam Battle Operation 2 launches

    Pilots, we have been so excited to announce that Mobile Suit Gundam Battle Operation 2 is arriving at PlayStation 5 in only several short days, january 28 on! With the charged power of PS5, pilots can experience improved load times, framerate, and outstanding DualSense wireless controller features.

    DualSense controller features

    In the PS5 version of Mobile Suit Gundam Battle Operation 2, these DualSense controller improvements help better imitate the sensation of weapon firing:

    • Pulling the trigger: Adaptive triggers reproduce resistance and pressure.
    • Bullet fired: Hear the weapon fire via the DualSense controller’s audio and audio from your own TV
    • Bullet impact: Haptic feedback indicates projectile impact

    These improvements to haptic feedback, adaptive triggers, and audio for PS5 give a richer experience for each GBO2 pilot. To make sure GBO2 pilots have the very best experience possible, it is possible to tailor these features to match you:  toggle haptic feedback, adaptive trigger, and controller sound in the game’s system settings.

    Haptic feedback and audio work together

    One improvement is modifications to the Haptic Feedback’s vibration patterns for different weapons. You’ll have a distinctive feedback experience whether you’re utilizing a machine beam or gun rifle. This new tactile experience is founded on the sound apply for each weapon to supply both audio and haptic feedback, as the weapon fire and weapon switch audio will from the DualSense controller’s built-in speaker output, making your experience as immersive as you possibly can.

    Adaptive triggers 

    The team has had special care on the adaptive triggers to supply as realistic an event as you possibly can.

    When using L2 or R2 for attack, pilots shall notice a resistance to simulate the pulling of a genuine trigger. For instance, with the bazooka, the resistance may cause the trigger to catch at the input position right before the bullet is fired, so when you keep up to pull the trigger, the bullet shall fire and release the strain.

    In addition, pilots can experience a knockback impact for several weapons. With the beam rifle, a new player shall experience small vibrations during charging, while with a machine gun or other rapid-fire armaments, vibrations shall occur for every fire.

    Improved load times means faster deployment!

    On PS5, players of Mobile Suit Gundam Battle Operation 2 will see their load times improved vastly so they have the ability to play that considerably faster.

    Other changes and improvements

    In addition to all or any the upgrades and improvements permitted on the PS5, the Mobile Suit Gundam Battle Operation 2 team is pleased to announce other features coming on January 28 including:

    A brand-new map – Military Base 

    This map is really a vast, open flatland with medium to large buildings, rendering it a long-range combat specialist’s dream. With the buildings that dot the flat land, pilots shall find clear lines of sight to the bottom. The united team recommends using the triangular roofed warehouses! But be cautious atop these warehouses so you aren’t overrun by raid units.

    New voiceover 

    Along with the release on PS5, players can enjoy a lot more variety and options with their game with the release of English audio. Speak to Neidhardt, Katarina or tenda in Base Camp to listen to their new voices.

    Players might switch their audio options in the H.A.R.O menu at any right time because of their preferred language audio.

    Save data transfer

    Never fear pilots. Your play data from PS4 transfers to PS5 if you are using exactly the same PlayStation Network account, which means you won’t need to begin from scratch. Match and play with other pilots on both platforms.

    By PlayStation Official blog (blog.playstation.com)

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