Tuesday, April 13, 2021

Official PlayStation Podcast Episode 394: Crash Landing

Email us at [email protected]! Subscribe via Apple Podcasts, Spotify, Google or RSS, or download here Hey y’all! This week we sit down with composer Bobby Krlic, who shares the creative process behind crafting Returnal’s soundtrack. Stuff We Talked About Mass Effect Legendary EditionOddworld: SoulstormReturnal (interview begins at 21:20)Outer Wilds The WitnessDisco Elysium – The Final CutGames that made us see things differently in the real world The Cast Sid Shuman – Senior Director of Content Communications, SIE Tim Turi –  Senior Content Communications Specialist, SIE Thanks to Cory Schmitz for our beautiful logo and Dormilón for our rad theme song and show music. [Editor’s note: PSN game release dates are subject to change without notice. Game details are gathered from press releases from their individual publishers and/or ESRB rating descriptions.]

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    Oddworld: Soulstorm – Multiple endings and improving your Quarmic score

    Oddworld: Soulstorm isn’t a remake in the original sense. Remakes have become popular at this time and we’ve seen several wonderful games for the reason that vein recently. Soulstorm differs for the reason that it builds on which we wished to do 22 years back originally.

    In the past, we weren’t afforded the proper time and energy to execute our vision for the next game in Abe’s five-part quintology. We’d just successfully released Oddworld: Abe’s Oddysee (a.k.a. Oddworld: New ‘n’ Tasty),  the initial game in Abe’s quintology, and we were asked to provide a sequel to it within nine months.

    We’d to chop and decrease what we wished to do to obtain it done. That meant Abe’s Exoddus was a wildly different story and experience than what we initially intended in the grand imagine the overarching five-game quintology.


    Soulstorm is our grand dream become a reality. This is a new game. It really is our try to make the deeper and much more conceptually unsettling second episode in the story of Abe that people originally intended those years back. The story occurs following the events of Oddworld: New ‘n’ Tasty, when Abe follows his destiny to save lots of his fellow Mudokons from corporate oppression. Soulstorm features new gameplay mechanics including a scavenging and crafting system also, where Abe could make versatile stuff like mines that knock enemy guards unconscious.

    Our partners at Sony, Microids, and Unity helped us tremendously across the real way and we’d not be here without them. Most importantly, or even for fans of our games, Soulstorm would have happened. Thank you for the continued support each one of these full years. 

    your day our original vision for the next game in Abe’s five-part quintology

    Tomorrow is, when Oddworld: Soulstorm launches. Let’s dive into things you have to know before you attempt Abe’s next adventure.


    PlayStation Plus

    april 6 on PS5 and PS4

    The digital version of the overall game releases. During April the PS5 version will undoubtedly be free for PlayStation Plus members. Also, if you choose the PS4 digital version, it is possible to upgrade to the PS5 digital version at no additional expense.*

    on July 6

    The physical retail versions of the overall game will be to get. If you choose the physical retail PS4 version, you shall obtain the PS5 digital version free.


    Save your valuable followers, they’re important

    You can find 1 nearly,400 Mudokons that you could save in Oddworld: Soulstorm. The way you opt to play would be to you up, but remember are multiple endings in the overall game there, and we recommend you make an effort to save at the very least 80% of the Mudokons in each level (more information below).

    There’s strength in numbers with followers being truly a plus multiplier for Abe.  In New ‘n’ Tasty, Mudokons followed you or stayed put.  These were beasts of burden you led through deadly obstacle courses in the hopes they’d be rescued. Your followers gave you no real power or support of scale; they just harder made your task.

    In Soulstorm, it’s a lot more than just saving those Mudokons for an improved Quarmic score and narrative outcome.  Players can harness the energy of numbers to resolve their way to avoid it of more challenging situations that may be impossible for Abe to defend myself against alone.  This provides player an capability to place these more capable (and potentially lethal) followers around an even to lie in wait as active agents that may offer protection.  We wanted an ability for the ball player to put followers like guards and also have offensive and defensive capabilities.


    Multiple Endings

    Endings! Soulstorm has 15 core levels, with two additional levels by the end of the overall game in case you are proficient at saving Mudokons (making 17 levels total). You can find four forms of endings in the overall game. At the ultimate end of every individual level, you obtain a Quarma score in line with the true amount of Mudokons you save.  You need to save at the very least 80% of the Mudokons in an even to achieve an excellent score, but technically you don’t need to save any to advance through the game’s 15 core levels. But this 80% score is essential in order to unlock levels 16 and 17. 

    This is actually the breakdown:

    • Worst Ending – Save 80% of the Mudokons in 6 levels, or fewer.
    • Bad Ending – Save 80% of Mudokons in 7 to 11 levels. Plan an explosive cinematic.
    • Good Ending – Save 80% of Mudokons in 12 or even more levels. This unlocks yet another cinematic and usage of levels 16 and 17.
    • Final Ending – Save 80% of Mudokons in every 17 levels. Sit and revel in the “newspaper cinematic back.”


    Level Select & Quarma Score

    As soon as you finish the overall game, you unlock Level Select. This mode enables you to replay any level you need, just as much as you want. It enables you to replay levels to boost your Quarma score and earn much more badges. More importantly, in the event that you didn’t unlock the ending you wanted, it is possible to replay the levels to attempt to save more Mudokons. 

    But like all Oddworld games, you need to expect challenging. In Level Select if you die, don’t worry, you’ll respawn at the nearest check point. But you can find no save points . You need to play the complete level completely to earn your brand-new Quarma score and badges.

    By the end of every level, you’re given a Quarma score. This score is founded on the amount of Mudokons you save vs. the ones that died or were missed, and also earned badges. The more Mudokons you save, the bigger your Quarma score. It is possible to upload your scores to the leaderboards to see where you rank against other Soulstorm players.


    gong8deng gong9deng PS5 & PS4 Experience gong10deng gong11deng

    gong0deng We attempt to make sure that PS5 and PS4 players enjoyed a nearly identical core gameplay experience. You’ll start to see the same amount of NPCs on the screen (sometimes 100s) with explosions and high-octane action. To do this, the PS4 runs at 30 fps whereas the PS5 runs at 60 fps.  gong1deng

    { gong1deng Another unique aspect to PS5 may be the DualSense wireless controller,|class> Another unique aspect to PS5 may be the DualSense wireless controller <p,} which brings new functions that people felt would further raise the player’s emotional link with the characters. For instance, in times of danger you’ll have the palpitations of Abe’s heartbeat increase with haptics and experience resistance from the adaptive triggers. 

    Oddworld: Soulstorm also taps into PS5’s Game Help*. Oddworld includes a reputation for creating challenging games, and Soulstorm is not any different. Game Help will there be to assist you once you can’t quite figure it out and require a little assistance. Players will get hints, tips, and walkthrough videos without having to leave the overall game. These hints could be accessed for the precise section of the game they’re playing (utilizing the PS5’s Activity Cards), so that they don’t need to spending some time searching the web or risk seeing spoilers. 


    We have been excited to finally bring Oddworld: Soulstorm to players on April 6. Hopefully you love it. We wish you as well as your family members health, fortune, and happiness. Stay Odd!

    *Upgrade to the digital PS5™ version of the overall game at no additional expense. To upgrade eligible PS4™ disc copies, players require a PS5 console with a disc drive. PlayStation.com/help
    **Active PS Plus membership required.

    By PlayStation Official blog (blog.playstation.com)

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