Wednesday, April 14, 2021

Jordan Vogt-Roberts to Helm Netflix’s Live-Action Gundam Movie

(Photo Credit: Alberto E. Rodriguez/Getty Images)Jordan Vogt-Roberts to helm Netflix’s live-action Gundam movieIt has been four years since the successful release of Kong: Skull Island, and now director Jordan Vogt-Roberts has finally found his next big project with Legendary. Vogt-Roberts has officially signed on to direct the studio’s first-ever live-action feature film version of Gundam for Netflix, which will be based on the universe of Sunrise’s iconic Japanese robot franchise.This marks Legendary and Netflix’s latest collaboration together, the two companies previously worked on films such as 2016’s Spectral and last year’s Enola Holmes as well as shows like Lost in Space and Pacific Rim: The Black. They are also currently working on the anime series adaptation of Skull Island and Tom Raider.RELATED: Netflix’s Live-Action Cowboy Bebop Series Wraps Production!Plot details for the Netflix film are being kept under wraps but the original Gundam series is set in the Universal Century, an era in which humanity’s growing population has led people to emigrate to space colonies. Eventually, the people living in the colonies seek their autonomy and launch a war of independence against the people living on Earth. Through the tragedies and discord arising from this human conflict, not only the maturation of the main character but also the intentions of enemies and the surrounding people are sensitively depicted. The battles in the story, in which the characters pilot robots known as mobile suits, are wildly popular. The Gundam universe is replete with numerous storylines of love and conflict along with the popular Gundam battles, in which the characters operate robot suits called Mobile Suits.The live-action Gundam film will be penned by Brian K Vaughan. It will be produced by Vogt-Roberts with Vaughan set as executive producer. Legendary’s Cale Boyter will oversee the project along with the Sunrise creative team. The project was actually first announced in 2018 at the Anime Expo.RELATED: Sony & Netflix Ink First-Pay Streaming Licensing DealCreated by Hajime Yatate and Yoshiyuki Tomino, the franchise first started in 1979 with the TV series titled Mobile Suit Gundam. The massively popular Mecha anime and science fiction media franchise is Sunrise’s multi-billion-dollar property that has spawned a multi-platform universe encompassing televised anime, manga, animated films, video games, plastic models, toys, and novels among other media. Gundam continues to dominate Bandai Namco’s earnings almost forty years after its inception.
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    Borderlands 3 Director’s Cut DLC Announced, Creative Director Reflects On Post-Launch Development


    Gearbox Creative Director Graeme Timmins published a post on the state PlayStation Blog today reminiscing concerning the intensive procedure for iterating on Borderlands 3’s content since its 2019 launch. Timmins also detailed future updates which include the variety-packed Director’s Cut DLC that’ll drop towards the finish of the week. 

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    Early, Timmins states that the development team was guided by three significant goals since shipping Borderlands 3: “First, to keep to polish and enhance the game by addressing reported performance issues. Second, to make an effort to maintain a balanced experience in order that build diversity could flourish at the end-game. And lastly, to deliver a number of new content, whether free or within a paid campaign DLC, at a frequent cadence.” Timmons would continue to state that despite achieving these goals also, they serve as&nbsp still; the definitive metric for how Gearbox continues to boost the longevity and legacy of Borderlands 3.

    These contemplative thoughts are designed to commemorate the release of the Director’s Cut DLC that will add a new raid boss, more murder mysteries, weekly and daily challenges through Vault Cards, a cache of exclusive, behind-the-scenes content, and much more Legendary items for players to get. On April 8 the Director’s Cut DLC is defined to release. 

    Finally, Timmons took enough time out to thank the Borderlands 3 playerbase along with reassure them that the devs do pay attention to community feedback (which includes reading subreddits!):

     “Whether it’s a narrative premise or perhaps a new gameplay hook, we’ve been in a position to make our ideas work within the context of the universe. That freedom has been crucial not merely to maintaining our very own passion for the overall game internally also for keeping the knowledge fresh and engaging for the city. If you’re section of that community now or have already been at any point during the past: many thanks. We have been so grateful you’ve seriously this journey around and given our ideas the opportunity.”


    Recently, the Borderlands movie summary was unveiled and Édgar Ramirez has been cast because the founder and CEO of Atlas Corporation; the ongoing company behind a few of the franchise’s well-known firearms. It is possible to read and here find out more about that.

    [ Source: PlayStation Blog ]

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