
Oddworld: Soulstorm launched today, and you’re wondering where our review is most likely. We didn’t get our code until late yesterday afternoon, so I’m quite definitely playing it still. For the time being, I figured I’d give some early impressions of the overall game.far I’m enjoying Soulstorm
So, due to the fact it immediately addresses my primary issue with both original Abe’s Oddysee and its own remake, New ‘n’ Tasty!: the stiff platforming. Soulstorm feels more fluid far; Abe includes a double jump even, that is good because Soulstorm begins having an intense, fast-paced platforming gauntlet. I really like getting the confidence to perform just, grab, and climb platforms without needing to take into account the controls just as much nearly. The game gets the same general control scheme still, but I had less issues performing basic actions like aiming and tossing items far.
I haven’t had to be able to mess around with the brand new crafting system all that much. I’ve, however, become engrossed with completing badges surprisingly. These achievement tiers for completing actions like finding secret collecting or areas bottles aren’t probably the most robust addition, but they put in a fun little incentive for poking around levels more thoroughly. Making your way around Sligs is mainly fun still, though it’s occasionally a frustrating exercise of learning from your errors as you find out the proper way to sneak past, distract, or trap them. A meter that indicates their alert status helps a whole lot. Now, you understand how much you’re triggering them so when they’ll forget Abe and reset their patrols.
I’m playing on PS5, and the overall game looks perfectly fine with regards to graphical fidelity but don’t expect it to knock you off the feet. That said, Oddworld’s weird art direction shines through delightfully, and it’s cool to see these familiar weirdos look better still than they did in New ‘n’ Tasty. I’m disappointed with a number of the load times. They aren’t horrible but take enough to feel just like a drag  long;given the platform I’m playing on.
A lot more than anything, Oddworld: Soulstorm is certainly more of Abe’s Oddysee with some improvements and additions that I’m uncertain are good or not only yet. I’m having a great time more often than not, and appearance to seeing how it evolves forward. The game can be acquired and is really a freebie on PS Plus for PS5 now, so if you’re scanning this, it’s likely that you’re knee-deep inside it yourself. Week my review ought to be published later this, but I’d want to hear your impressions in the comments!