Monday, April 12, 2021

Destiny 2: Season 14 Iron Banner Weapons Revealed

Earlier today, we talked about the various nerfs that are being implemented in Destiny 2: Season of the Chosen ahead of season 14 on the horizon. The reason behind the wide swath of nerfs is that the studio is bringing in a ton of new weapons and gear for the upcoming season, and the team is making preemptive changes to ensure that those arrivals fit right in. While we don't know even a small portion of what's on the way, Bungie did reveal the new Season 14 Iron Banner weapons on the way to help ease the blow of the most recent nerfs. Iron Banner is slated to kick off one last time in Season of the Chosen on April 13 at 10 a.m. Pacific until April 20 at the same time. This will be the final Iron Banner before season 14, so get in there if you still need to complete the Iron Sharpens Iron Seasonal Challenge. Saladin also offers weekly bounties that are great for leveling, especially for those trying to get to 1325 for Grandmaster Nightfalls.  Regarding what's next, here's our first look at the new weapons on the way for the upcoming season:  The Hand Cannon and Sniper Rifle, seen above, will be familiar for dedicated Guardians, but there will also be brand new weapons joining as well. "Our goals moving forward are to continue bringing some Year-1 weapons up to speed with random rolls, but also bringing some new rewards into the fold when possible," said Bungie in its most recent update. "This always depends a bit on what resources we have for a given season, but we’re looking forward to a few new Iron Banner-themed tools for your arsenal." There will be new armor in Iron Banner as well, but the studio isn't ready to share that first look quite yet since it won't be ready to debut for a few more seasons.  I'm interested in seeing how the new weapons operate, given the recent meta changes. It's nice to see a blend of returning favorites and new weapons. While I like that Bungie keeps bringing back familiar items, it does get a little exhausting when returning gear takes a priority of brand-new weapons and armor. What do you think about our first look at the new weapons for Destiny 2: Season 14 Iron Banner? Sound off with your hopes and Guardian-driven dreams in the comment section below! 
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    Curse of the Dead Gods welcomes Dead Cells into its Temple

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    Curse of the Dead Gods released on PlayStation 4 last, and most of us at Passtech Games have already been glued to your screens watching all of your amazing footage, feedback, and reactions. As thankful once we are for the response, we’re excited showing you new things equally. Today, we’re performing a deep dive into how exactly we crafted the Curse of the Dead Cells Update, a collaboration between us and Dead Cells’ developers, Motion Twin and Evil Empire.

    Death in Curse may be the gift that keeps on giving, and in this new update, we’re excited to provide new ways for you yourself to achieve your unique fate. To that final end, we’ve added new weapons, from Dead Cells originally, the Cursed Chest, and the Prisoner’s head skin for McCallister, Curse of the Dead Gods’ main character. 

    From the game design perspective it had been an extremely interesting challenge since it meant taking components of two similar but additionally different games and mashing them together. This applies to the artistic direction also, where Dead Cells includes a cartoony somewhat, comedic vibe, which isn’t within Curse. In Dead Cells for instance, the Cursed Chest speaks to the ball player, pleading them to open it. This didn’t are well for Curse, so we changed it to something we believe holds true to both global worlds – slightly less comedic, but somewhat alien and quirky still. We were aware that some players don’t like crossovers also, because it can pull them from the global world. That’s why we wanted to keep the content lore-friendly and fit the general vibe of Curse as well. Each new item and mechanic introduced in this update fits into our universe.

    Curse of the Dead Gods

    Deciding which weapons to take from Dead Cells was a great process. We started with a fairly long set of badass Dead Cells weapons and filtered it down until we’d only probably the most iconic ones that also made probably the most sense for Curse: The Broadsword, the Cursed Sword, and the Explosive Crossbow. The crossbow can be an new weapon in Curse entirely, which managed to get more alluring to us even. The Cursed Sword was essential, for obvious reasons. In Curse, these weapons were called by us the Broadsword of the Knight, the Sword of Conjunctivius, and the Crossbow of the Condemned. Both swords have exactly the same effect as in Dead Cells. The Sword of Conjunctivius (see screenshot below) is really a real devil – get hit once, and you’re toast. Alternatively, it’s very powerful. If that doesn’t fit Curse’s penchant for tempting players with their own doom, we don’t know very well what does!

    Curse of the Dead Gods

    We took some liberties with the Cursed Chest. In Curse, there was previously two methods for getting a cursed item (weapon or relic): get one at a starting altar or buy one at a sanctuary. Now, the Cursed Chest from Dead Cells gives you a third way. In Dead Cells, when you open a cursed chest, you are inflicted with a curse that lasts until you kill a certain number of enemies. We reinvented this mechanic to fit into Curse: to unlock the chest you have to kill a certain number of enemies in the room without getting hit. Fail, and the chest goes poof. Than give you a cursed item rather, the Cursed Chest presents you with a choice of three items, among that is cursed always.

    Curse of the Dead Gods

    Hopefully you all enjoyed this insight into how exactly we brought a slice of Dead Cells into our very own Curse of the Dead Gods. It had been a pleasure to utilize Motion Evil and Twin Empire, and we can not wait to observe how the update will be received by you, the players!

    Curse of the Dead Gods can be acquired for PlayStation 4 now. On April 14 its free update Curse of the Dead Cells will undoubtedly be available.

    By PlayStation Official blog (blog.playstation.com)

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