Growing up is really a time of discovery – for better or worse. Adolescents want to work out who they’re, while confronting life’s complexities and harsher realities. Lost Words: Beyond The Page dives into this confusing time by enabling you to interact with a girl’s journal as she pursues her imagine being truly a writer. You see two sides to her life: the story arriving at life in her imagination and personalized entries showcasing her feelings as she faces her very own hardships. Both commence to intertwine in interesting ways, making for an emotional tale about acceptance, perseverance, and coming old that made me misty-eyed on several occasion. Lost Words: Beyond The Page will probably be worth the experience because of this good reason, but you need to cope with some shortcomings to access the wonder.
In Lost Words, the narrator, Izzy, is struggling to create her first story. We enter the frustrations and challenges through her journal insight, where she reveals what’s going on in her personal life. The knowledge is targeted on atmosphere and narrative heavily, to selecting certain areas of Izzy’s story down, like the character’s name and attire and choosing what to mention her emotions. You platform the right path across words because they are compiled by her in her journal, and you also connect to the fantastical world she creates by selecting words from your own journal and moving them to obstacles together with your cursor, like utilizing the expressed word “repair” to repair a bridge or “rise” to improve platforms.
Because words matter so much, a solid narrative is vital. Because of the effort of writer Rhianna Pratchett, who done Heavenly Sword and the Tomb Raider reboot, the narrative is the greatest section of the game certainly. Izzy’s journey is relatable to anyone who’s had to get their way. Like every young person, she struggles with her self-esteem and having confidence in her very own abilities, but what resonates probably the most is her feelings when she experiences an unpredictable tragedy that triggers her to look at the darker elements of life. I won’t spoil anything, but I will say that Lost Words could be a punch in the gut; I felt so much for Izzy when i watched her spiral into depression and battle to accept the events unfolding around her.
Overall, I enjoyed the primary story and its own message, nonetheless it does play out predictably and occasionally overdoes it in the motivational speech department pretty. However, outside the main narrative’s slow start, what sort of game mechanics tell Izzy’s story is beautiful quite. Several scenes will stick to me always, like when Izzy gets the capability to utilize the word “ignore” to obtain past crowds, symbolizing her shutting out others. Sadly, these great moments don’t occur enough regularly, forcing one to endure some boring gameplay. It doesn’t help that the environments in the fantastical world are barren, linear to a fault almost, rather than very interesting to explore. Even navigating these spaces making use of their various obstacles and challenges gets dull fast, as the mechanics rarely change or evolve to be satisfying or provide a challenge enough. For instance, I loved once the expressed word “rise” transformed right into a new gameplay mechanic when i could go underwater, but this is actually the only time I felt the overall game did anything interesting with the expressed words available.
I haven’t even addressed another issue: the finicky controls. You often move words round the screen to create a supplementary jumping platform roughly you can connect to objects, but this technique feels awkward; sometimes it’s hard to complement things up precisely and the controls aren’t as responsive because they should be. For example, I experienced a delayed response for a few actions, like utilizing the expressed word “break” to split a tree branch. I ran into some technical problems with slow load times also, disappearing objects, and framerate chugging. These mishaps don’t occur enough to be overly frustrating regularly, but I am hoping future patches smooth things out.
Lost Words: Beyond The Page affected me a lot more than most games do, but it’s not necessarily engaging to play. In the final end, the touching story wins out on the flaws, but be ready for an inconsistent experience. Sometimes I came across myself nodding off going right through another boring platforming sequence yet; others, I had to show to another page of Izzy’s journal to ensure she’d be okay. Lost Words: Beyond The Page can be an interesting solution to tell an interactive story, venturing into territory that isn’t often explored in video gaming and I’m glad it exists, despite its flaws.