Greetings, everyone! Matt “Bayohne” Hilton here from the ultimate Fantasy XIV community team, and I’m excited to create you additional information concerning the PS5 version of FFXIV launching into open beta tomorrow.
The PS5 version of FFXIV brings many new enhancements to the overall game that make usage of the console’s power and features, so we wished to offer you an introduction in regards to what you may expect.
In the event that you hadn’t caught the initial showcase of the PS5 version, browse the reveal trailer below.
There’s more coming with the PS5 version even, and we enlisted the aid of Final Fantasy XIV Lead Project Manager Shoichi Matsuzawa to dive in to the details and what things to expect.
An open beta without limits
We’ve mentioned the beginning of our open beta several times, but what does this mean exactly? Most of all, this open beta doesn’t mean limiting everything you can play.
Even though you haven’t played FFXIV on the PS4 yet, that is still an ideal time for anybody with a PS5 to hop in.
Shoichi Matsuzawa: “Through the open beta period, players who own the PS4 version of FFXIV can experience all the same content, but on PlayStation 5. The Worlds (or game servers) that you’ll hook up to will be the same ones that players on PS4 along with other platforms play on, and you can find no restrictions from the functionality perspective for open beta participants.
We have been launching into an open beta as a precaution, while there is a massive quantity of existing content in FFXIV. If we usually do not see any critical issues, we intend to transition directly into official service.”
Matsuzawa: “In case you are starting FFXIV fresh, the TRIAL OFFER version may also be available through the open beta on PS5-you can play A Realm Reborn and the initial expansion pack, Heavensward, around level 60. Worry character not-your, everything and progress else will carry to the entire version.
The entire version for the PlayStation 5 will undoubtedly be available following the conclusion of the open beta, so we’d encourage new players who start the trial offer to take into account switching to the entire product version.”
Enjoy Eorzea in 4k
The PS5 version can make FFXIV look much better than in the past with new display options and improved frame rates. Here are a few of the specifics:
Matsuzawa: “ We shall offer three rendering resolutions to pick from in the PS5 version: 4K (2160p) / WQHD (1440p) / Full HD (1080p), which is scaled to fit your TV’s output then.
I wouldn’t desire to make sweeping generalizations since you can find a wide variety of forms of content in FFXIV, however in general, WQHD (1440p) and Full HD (1080p) should run at around 60 FPS during normal gameplay, and also in 4K (2160p) you need to see frame rates around 40 FPS-significantly greater than the PS4 version.
Needless to say, there are several instances where you’ve got a few dozen (to some hundred!) players gathering using areas, which places much load on rendering, but even i quickly believe it is possible to achieve around a well balanced 30 FPS still.”
A crisp and clean UI
Along with new resolution options, we’ve updated the in-game menus and UI which means that your inventory also, Armoury chest, and action bars look stunning aswell!
Matsuzawa: “ Final Fantasy XIV’s UI was originally designed for a 720p display, so we worked to up-res those original images for the PS5 version. Naturally, going right through every single item, equipment, and ability icon yourself could have been impossible to attain in a brief timeframe, so we incorporated several tricks to get methods to be efficient; for instance, we utilized AI tools to improve the resolution and tweaked any elements of the icons that needed it yourself.
Apart from the UI elements, things such as the font includes a higher resolution aswell now, so overall these elements can look a whole lot smoother.”
Get where you intend to go faster
I’m fairly certain this may be one upgrade a whole large amount of our players are worked up about! Using the PS5’s SSD shall enable you to teleport between areas quicker than previously.
Matsuzawa: “ I’m sure in the event that you took a glance at our PS5 trailer you’ll have noticed, but load times are actually faster for both logging in and traveling between areas using teleport.
We actually did some code refactoring on the log-in processes etc. aswell, so to inform you the reality, the strain times on the PS4 version are improved slightly, too.”
Making the very best MMO controller experience better still
FFXIV has already established full controller support since we’ve launched, and we’re not stopping now. We’ve added some additions to create playing with the brand new DualSense controller a straight better experience than before.
Matsuzawa: “ We were working right down to the wire to obtain this in, but we had the ability implement some features for the DualSense wireless controller.
First, we implemented haptic feedback for several actions to deepen our players’ immersion further: this consists of [introducing unique haptic feedback to things like] the footsteps of varied mounts, actions for Disciples of the Hand and Land, and much more. When it found battle content, we kept the feedback to a minimum-for example deliberately, whenever a player runs on the limit break-as we didn’t want to hinder players’ concentration throughout a fight. We’d want to hear player feedback regarding this, once we may take that under consideration once we make future adjustments.
With regards to adaptive triggers, there aren’t way too many areas within the game’s systems to which this feature would apply, but we did integrate it into smaller-scale content where we’re able to, such as for example quests where you enter an FPS-type mode to perform certain objectives.”
An immersive music
We’ve talked far a whole lot about visuals so, but let’s remember concerning the amazing work of the FFXIV sound team! The united team has taken some additional features utilizing 3D audio aswell.
Matsuzawa: “ We have been utilizing 3D audio output for the PS5 version of FFXIV. Since our initial launch, ambient sounds in FFXIV were assigned different parameters, such as for example audible range, but with the implementation of the 3D audio feature on the PS5, these settings could be leveraged fully.
For instance, whenever the positioning is changed by you of the camera, the positioning of the encompassing accordingly ambient sound will shift, bringing you a far more immersive experience. I would suggest trying it out with headsets that support 3D audio.”
A lot more to check to
The PS5 open beta is bringing too much to the table with regards to upgrades, but we aren’t stopping there-the team is seeking to add more later on even.
Matsuzawa: “ We have been thinking about eventually upgrading in-game textures in phases and so are starting initial preparations for that update.
However, we do have to remember that other platforms, like the PlayStation 4 version, are in service still. Since FFXIV can be an MMO, we have to place some focus on having the ability to render player characters and their equipment simultaneously, while still ensuring everything smoothly works. We do have to be mindful when planning major updates such as this and begin with testing and verifying everything is effective.
Plus, assets that people created nearly a decade ago didn’t element in the possibility to be displayed at the high resolutions open to us today, so we must think about how exactly to revise an enormous level of assets efficiently quite.
We are also considering adding additional Trophies to FFXIV regularly, considering that the Trophy system is more flexible for the reason that regard now.
Things come in progress, but we’d appreciate your patience for future updates regarding this.”
Hopefully you’re as excited once we are for several of the features coming with the PS5 version.
Tomorrow’s release of Patch 5.5 marks the start of the open beta also, and all current PS4 users can upgrade to the PS5 version at no additional expense. If you’re not used to FFXIV, it is possible to download the TRIAL OFFER on PS5 when it goes live today in readiness for this going live tomorrow, so that you can experience most of these new features as you try the overall game.
That’s it for the present time, and that you’ll is hoped by us enjoy Patch 5.5 and the PS5 version-see you in game!
By PlayStation Official blog (blog.playstation.com)