Tuesday, May 17, 2022

Halo Series Episode 8 Review – Discussing THAT Master Chief Scene

Stop me if you've heard this before, but the Halo series has continuously been a roller coaster ride of good and bad, and few episodes encapsulate that as well as this week's tale in "Allegiance." Join us on The Game Informer Show as we discuss the eighth episode of the series, break down the most significant moments, and discuss the scene everyone is talking about. Your regular hosts of Alex Stadnik, Andrew Reiner, and Brian Shea are back again and definitely have thoughts on the return of Master Chief, Makee, and Dr. Halsey. After a week away on Madrigal with Kwan and Soren, the focus shifts back to Reach and what the UNSC is doing about finding The Covenant and Halo. While the militaristic arm of humanity panics over other planets getting glassed by their alien foes, John and Makee are spending time getting to know each other after their shared vision of the show's namesake. While the universe's greatest Spartan and the Covenant spy fraternize in the park (and other places), Dr. Halsey continues to meddle in order to advance humanity in her image, threatening the people she's trying to save in the process. Will the good doctor's interference and the union between the main characters result in unity between the two warring factions or make the upcoming battle that much harder? You'll just have to listen to this week's show to find out. What do you think about Halo thus far? Be sure to let us know in the comments below. We'd also love your feedback on the extra GI Show episodes. Do you like them? Do you want to see us focus on games or the Marvel shows in the future? Please email us at [email protected] or reach out on Discord as we want to know what you think.
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    No Man’s Sky’s 19th update, Outlaws, releases today

    Last month saw our first major No Man’s Sky update of 2022, the Sentinel update, and it’s been so exciting to see our PlayStation community powering up their combat mechs and joining the fight against these new threats and challenges in such large numbers. 

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    No Man’s Sky’s 19th update, Outlaws, releases today

    Today we’re pleased to announce our next and 19th update! The Outlaws update launches today across PlayStation 4, PlayStation 5, and PlayStation VR, featuring smuggling, improved space combat, your own recruitable squadron, a new expedition, and the introduction of the first new starship to No Man’s Sky since the Living Ship two years ago.

    Pirates have taken over space stations all across the universe, using them as bases from which to conduct smuggling operations and attacks on neighboring planets and settlements. Players have a choice: join them as renegades and assist them in their nefarious activities, or take them on head-to-head in the newly rebalanced and dynamic space combat.

    Fortunately, you are not alone in this fight. Players can now recruit their own squadron of pilots, who will warp in and join the fray as needed. Explore the galaxy to find your perfect wingmen, or upgrade your loyal crew from their humble beginnings into an elite unit.

    At the heart of the update is a brand new starship, the sophisticated new sail-equipped Solar class. This highly-varied new ship comes with unique technology and is most commonly found in pirate-occupied systems. 

    What’s more, keen ship hunters will be able to find their perfect version without losing any of their existing vessels, as the maximum number of ships has been increased from six to nine. All ships now also come with a specialist high-capacity cargo inventory, perfect for holding smuggled goods…

    All this and much, much more await in the Outlaws update.

    Outlaw Stations

    Outlaw systems are dangerous, lawless places, with frequent conflict. But this all represents an opportunity for players with an eye for raiding passing starships.

    A new series of missions lead players towards these new pockets of rebellion, and once there they’ll find a specialist bounty master with brand new pirate missions; black-market technology merchants with a range of suspicious upgrades; and a chance to acquire valuable goods illegal elsewhere in the galaxy. Piracy-minded players can also acquire a forged passport that will allow them to reset any reputational damage caused by their activities.

    Solar Starship 

    No Man’s Sky’s first new starship since the start of 2020 is a high-tech, sophisticated flier. With unique solar-powered sail and engine technology, this is the vessel of choice for those looking to speed between the stars.

    Though all the solar ships share the sail philosophy, there is considerable variety across the class. Ship hunters can look forward to scouring the galaxy for the perfect combination to match their existing fleet.

    Smuggling

    Illegal goods purchased in outlaw systems can be smuggled into regulated space, where they can be sold for a significant profit. But with the smuggler’s life comes danger – the Sentinels are now on the lookout for contraband, and discovery is only a cargo probe away.

    Cargo Inventories

    All players – not just the smugglers – will benefit from the addition of specialist cargo inventories to all starships. These high-capacity slots can store large quantities of cargo, and storage-hungry players can unlock extra slots from the ship upgrade terminal found on all space stations.

    Squadrons

    Players can now recruit and upgrade their own personal squadron of wingmen to assist them in ship-to-ship combat! Once a squadron bay has been installed on your capital ship, NPC ships can be recruited by speaking to their pilots. Each pilot comes with their own abilities and can be upgraded over time to improve the combat ability. 

    Space Combat

    Space combat has been rebalanced for speed and excitement. Handling has been improved; weapons have new visual effects; enemy starships have shields; and depth has been added to weapon selection with a variety of specialist secondary effects, such as slowing enemy engines or disabling shield systems.

    Ship-to-ship combat can now occur within a planet’s atmosphere – watch out for pirate raids upon planetary buildings, as successfully defending an outpost or settlement offers a health reward!

    Flight accessibility has been significantly improved with a new Auto-Follow mode. This option, set within the main options page, allows players to auto-align their ship with their current target. This mode retains player input over the controls but avoids any frustration in locating and locking on to enemy ships.

    Our journey continues.

    By PlayStation Official blog (blog.playstation.com)

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