Tuesday, May 17, 2022

Halo Series Episode 8 Review – Discussing THAT Master Chief Scene

Stop me if you've heard this before, but the Halo series has continuously been a roller coaster ride of good and bad, and few episodes encapsulate that as well as this week's tale in "Allegiance." Join us on The Game Informer Show as we discuss the eighth episode of the series, break down the most significant moments, and discuss the scene everyone is talking about. Your regular hosts of Alex Stadnik, Andrew Reiner, and Brian Shea are back again and definitely have thoughts on the return of Master Chief, Makee, and Dr. Halsey. After a week away on Madrigal with Kwan and Soren, the focus shifts back to Reach and what the UNSC is doing about finding The Covenant and Halo. While the militaristic arm of humanity panics over other planets getting glassed by their alien foes, John and Makee are spending time getting to know each other after their shared vision of the show's namesake. While the universe's greatest Spartan and the Covenant spy fraternize in the park (and other places), Dr. Halsey continues to meddle in order to advance humanity in her image, threatening the people she's trying to save in the process. Will the good doctor's interference and the union between the main characters result in unity between the two warring factions or make the upcoming battle that much harder? You'll just have to listen to this week's show to find out. What do you think about Halo thus far? Be sure to let us know in the comments below. We'd also love your feedback on the extra GI Show episodes. Do you like them? Do you want to see us focus on games or the Marvel shows in the future? Please email us at [email protected] or reach out on Discord as we want to know what you think.
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    Monster Hunter Rise: Sunbreak Digital Event Announces New Monsters, Gives Hunters More Freedom In Combat

    Sunbreak, the massive expansion to Monster Hunter Rise, is just over a month away, and there’s so much more to learn about what kinds of monsters and locations to expect as our hunters move from Kamura Village to their new base of operations in Elgado Outpost. Today, Capcom held a digital event covering plenty of new content coming to the big DLC release.

    The event began with a new story trailer, focusing on the cover monster Malzeno, who, with a horde of tiny vampiric monsters, drains life from the environment and captures other creatures. Malzeno has a history of devastating the kingdom of Sunbreak’s new character Fiorayne and will continue to be a problem for hunters in this expansion. It can inflict a new Bloodblight status which drains health and forces the blighted hunter into “a battle of life force” where damaging the elder dragon will recover that player’s lost vitality. If Malzeno absorbs enough of a hunter’s essence, it will transform into an even more terrifying form.

    As for other monsters announced for Sunbreak, Seregios, the flagship monster from Monster Hunter 4 Ultimate, returns to divebomb unsuspecting hunters with its bladed legs. Also announced are two subspecies of existing Rise creatures with the icy Aurora Somnacanth and the molten Magma Alumudron, both of which look like fun variations on the existing monsters. On top of these new subspecies and returning favorites, other existing monsters from Monster Hunter Rise will have more powerful versions in the Master Rank quests, some with new moves and abilities to spice up fights.

    To combat these new threats, Hunters are also getting a significant upgrade to their arsenal of attacks. Switch Skill Swap is a new ability that lets players change between two loadouts of Switch Skills on the fly. This allows hunters to use up to four customizable Silkbind moves in conjunction with each other and combo the moves together in creative ways. To make sure a player isn’t vulnerable while swapping skills, a new Swap Evade can be used to slip out of the way of an attack while changing Switch Skill loadouts. Other quality of life improvements were shown off, such as the ability to run up walls without the use of a Wirebug, as well as the option to keep attacking a monster when it’s in a mountable state. 

    Follower Quests allow you to take NPCs along with you on single-player adventures with your favorite characters from Sunbreak and vanilla Rise. Each Follower has their own weapons specializations and are supposed to be quite helpful in battle. From Elgado Outpost, a whole slew of characters are available to join you on Follower Quests, including Fiorayne, Luchika, Jae, Admiral Galleus, and Master Arlow. From Kamura Village, the twins Hinoa and Minoto can join in on these quests.

    The presentation concluded with a few more minor announcements. A Nintendo Switch Pro Controller was revealed with an image of Malzeno etched on the face of the device. Those who have a save file for Monster Hunter Stories 2 will recieve a Palico layered armor set to make your cat friend look like Navirou. And finally, free content will be released following the launch of Sunbreak. Like other Monster Hunter titles in recent years, expect new monsters and armor to become available in these updates.

     

    Monster Hunter Rise: Sunbreak will be available on June 30 on Nintendo Switch and PC. The base game of Monster Hunter Rise will be needed to play the Sunbreak content. The Sunbreak expansion will be available for purchase as DLC for $29.99 or within a bundle paired with Monster Hunter Rise for $69.99.

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