Hello, I &# 8217, m Romain Clavier, Game Director at Tindalos Interactive, the studio behind the strategic real-time squad-based tactical action game Aliens: Dark Descent, which features twisted horrors and rich management systems. You and # 8217 will be able to see the Xenomorphs stalking their prey in a modern strategy game on June 20. But before you go into the shadows, allow me to explain how our development team combined Aliens: Dark Descent &# 8217’s intense, lo-fi world with terror and strategies.
Let’s start by taking a look at the graphic parts of Aliens: Dark Descent. The game is set in the Alienuniverse, more specifically influenced by James Cameron &# 8217’s action-based take on Aliens( 1986 ), as the title suggests, where players assume the role of a group of colonial marines attempting to flee from an alien colony that has been overrun by the titular aliens. We worked very hard to create a anxious and gloomy atmosphere from the start, with mysteriously dim corridors, flickering bright lights, and the continual threat of Xenomorph attacks, but what really changed Aliens: Dark Descent for the better was when we implemented our distinctive fog of war mechanic, where areas of the map are hidden to evoke dread and allow players’ imaginations run wild. This means that you may cautiously consider the possibility of encountering a Xenomorph or other unidentified problems when planning your routes and activities at each change.
One of the most rewarding difficulties was creating the Xenomorphs because we wanted them to exhibit the same level of cruelty that # 8217 is known for in movies. Our objective is to make people suffocate in the fear of a vicious Xenomorph invasion. However, we chose to give the game’s enemies cunning proper impulses to prepare maneuvers on the fly, flank squads, and immediately retreat to gather more numbers in order to avoid having swarms of Xenomorphs in a way that would diminish their personal significance.
In order to evoke that primal dread, sound style is also essential. We made sure to include the creatures’ strange chirps and the gentle hums of worn-out technology, hissing and scurrying as you lead your team on a number of important missions.
However, Aliens: Dark Descent isn’t just anticipation and horror; it also calls for proper planning and thinking to be successful. Players must properly manage their resources, gathering supplies and weapons while avoiding being seen by Aliens and different adversaries. & nbsp,
The proper play elements give players’ reactions depth and complexity, while the constant danger of a Xenomorph attack makes them feel urgent and dangerous. Our anxiety engineer serves as a continuous reminder of how things can go wrong in this hostile atmosphere if devastated soldiers are neglected. For the most terrible marines, Permadeath will be the terrible reality, making each error include a long-lasting effect. The more the Marines have advanced, the more heartbreaking losing them will become. Each play is unique and exciting because people must constantly modify and adapt their strategies to stay one step ahead of the Aliens. The lag engineer is my personal favorite feature because it forces players into impossible situations where they must react in a split-second while the timer runs out.
With Aliens: Dark Descent, we &# 8217 have added a plethora of accessibility options, lower difficulty levels for players who want to focus on the story, and the option to turn slowdown mode into an actual full pause so you can approach the film. I can say with confidence that we have created enduring an air of terror while still allowing everyone to explore Lethe’s secrets.
Working on this sport with the rest of the staff at Tindalos Interactive, Focus Entertainment, and 20th Century Games has been a pleasure and an respect for me because I’ve always loved the Mysterious world. To make Aliens: Dark Descentan an unforgettable blend of suspense and strategy, We &# 8217 pushed ourselves and overcame obstacles. I’m curious to see how our stressful earth keeps players on the edge of their seats.
On June 20, Aliens: Black Heritage slithers onto the PS5 and PS4. & nbsp,
By PlayStation Official blog (blog.playstation.com)