Do you read me, Dead Echo? This is Ashley Nicollette, lead community manager at People Can Fly. We’ve been working hard with Incuvo to bring Bulletstorm into virtual reality. We’re proud to announce that we’re launching onto the PlayStation VR2 on December 14. Today I’m thrilled to tell you more about how we’ve adapted the game’s frenetic combat, especially for PS VR2.
In Bulletstorm VR, you’ll embark on an ultraviolent journey of survival and revenge as you and your squad battle across the abandoned resort planet of Stygia. Get ready to step into the boots of Grayson Hunt and settle his vendetta against the corrupt General Sarrano once and for all. You’ll collect a veritable arsenal of high-tech weaponry as you cut a swathe of destruction through badlands, terror domes, and derelict ruins.
Skillfully dispatching your opponents into oblivion has never felt better since we’ve worked with the PS VR2 Sense controller’s adaptive triggers. We’ve made sure each weapon will feel a little different in your hands: you’ll feel the Chaingun’s insane rate of fire as you rain bullets down indiscriminately. A lack of resistance could mean you’re due for a reload or need a little more time to get a target lock on for that devastating sniper headshot.
Combat in Bulletstorm gets the blood flowing: between the hail of projectiles, hordes of enemies, and dangerous environments, there are many options for you to unleash destruction. Experiencing this in virtual reality levels up the gunplay and melee combat to new heights, and the haptic feedback adds an intense sense of immersion, especially during a tough fight when you’re not sure who will still be left standing. When you’re hanging on by the skin of your teeth, the headset pulses remind you of what’s on the line and that you’re living life dangerously close to the edge. But nothing beats the feeling of finishing off that last pesky mutant.
As a rogue ex-assassin driven by blind revenge, Grayson Hunt is familiar with death in all its gory forms. Turn his vengeance into an art form with the skill shot system that put Bulletstorm on the map, now lovingly adapted for VR. The more mayhem you cause, the bigger the reward. You can use your energy leash to fling enemies into their friend’s bullets, give your foes the shock of their lives by kicking them into exposed wiring, or launch enemies helplessly into the air with your thumper and turn their worlds upside down with its stasis explosion.
Switch from melee and ranged combat seamlessly and use the environment to get an edge over your foes. The power is in your hands to unleash the most creative and deadly kills possible. Get inventive as you destroy anyone – and anything – that dares to stand between you and your crew’s survival.
We’ve been working hard to make sure Bulletstorm roars in this new format. Thanks to these groundbreaking PS VR2 features, you’ll feel completely immersed in the heat of the action. This time when you crash land on Stygia, you’ll feel the heart-pounding, frenetic combat like never before – especially when you feel the vibrations of a big ass explosion. Bulletstorm VR comes to the PS VR2 on December 14 and is now available for pre-order. Get ready to lace up your boots, kick the doors down, and unleash destruction with your leash in one hand and a gun in the other.
By PlayStation Official blog (blog.playstation.com)