Simon Arsenault, the earth and mission director of Ubisoft Bordeaux, discusses how the group is creating the Assassin’s Creed Mirage world in this unique cover story interview. We discuss level design, tool upgrades, skill-tree progression, parkour paths via & nbsp, and how Ubisoft intends to bring Baghdad to life in its upcoming stealth action game.
Watch Our Exclusive Interview with Assassin’s Creed Mirage: & nbsp
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