Monday, September 25, 2023

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    Creed Mirage: Designing The World Of Assassin &# 039 | Exclusive Interview

    Assassin's Creed Mirage

    Simon Arsenault, the earth and mission director of Ubisoft Bordeaux, discusses how the group is creating the Assassin’s Creed Mirage world in this unique cover story interview. We discuss level design, tool upgrades, skill-tree progression, parkour paths via & nbsp, and how Ubisoft intends to bring Baghdad to life in its upcoming stealth action game.

    Watch Our Exclusive Interview with Assassin’s Creed Mirage: & nbsp

    If you enjoy this andnbsp, Assassin’s Creed Mirage interview, check out the entirety of & nBsP, Game Informer, cover story hub, and more. Want more video, please? To ensure you don’t lose the next one, listen to our andnbsp, YouTube channel.

    Disclaimer: In connection with this cover story, Ubisoft oversaw andnbsp, travel accommodations for & nnps, and game informer in France. The editorial team at & nbsp, Game Informer, the largest video game magazine in the world, is proud to maintain objectivity, professionalism, and a commitment to the truth in all aspects of our reporting.

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