Sunday, June 13, 2021

Ubisoft Brings Rocksmith As A Subscription Service Back, Today closed Beta Sign-ups Start

During Ubisoft's E3 presentation, the publisher announced it's getting back in the guitar tutorial business with Rocksmith+. This new version of the decade-old franchise was given ample spotlight during the live stream, as Ubisoft San Francisco explained how is transforming it from a standalone product into a robust subscription service.Arthur Von Nagel, a Ubisoft producer, discussed some of the enhancements and changes coming to Rocksmith+. He noted how aspiring musicians can learn to play guitar or bass by connecting their instrument of choice to a PC, console, or mobile device. Because Rocksmith+ is able to use your phone as a microphone, acoustic guitar players and those using electric guitars with amplifiers can play without additional equipment. The appropriate app is all that’s needed to be downloaded on a mobile device and synced to whichever platform the user chooses. The music library was described as having “a huge amount of songs at launch,” featuring master recording and will grow each week with “new, authentic arrangements.” Genres mentioned in the presentation include pop, hip-hop, country, R&B, Latin, and metal subgenres. “It’s the most diverse song library ever seen in music learning software,” claims Nagel. There’s even going to be a way for users to create and add their own arrangements using a new tool called Rocksmith Workshop. Nagel also announced a bunch of new ways for people to learn strum or shred from Rocksmith+. Chord charts will be included for those who prefer to stick to rhythm guitar as well as the more accurate note-for-note style of past versions of Rocksmith. New this time around is a tablature view to read the music as one would with traditional sheet music. An enhanced recommendation system and better progress tracking have been added to allow for a more personalized learning experience for beginner and intermediate musicians. In a press release after the show, Ubisoft announced pricing details: $14.99 for a 1-month subscription, $39.99 for a 3-month subscription, and $99.99 for a 12-month subscription. Sign-ups for the Rocksmith+ "closed beta" start today, and the full launch of the service is expected later this year. You can check out the rest of Ubisoft’s big announcements at our E3 hub, and watch the reveals from other publishers along with the Game Informer team live on Twitch!

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    Day 1 Recap gi Show – Mario + Rabbids Rules E3

    We interrupt your normally scheduled podcast to talk about anything and everything that is happening during day one of E3 2021, which includes Rainbow 6 Extraction, Rocksmith+, Rider’s Republic, Rainbox Six Siege, Far Cry 6, Mario + Rabbids Sparks of Hope, and Avatar: Frontiers Of Pandora. We also sneak a little talk about Elden Ring, Tiny Tina's Wonderlands, and Battlefield 2042, so join John Carson, Alex Van Aken, Brian Shea, and Ben Reeves for another wet and wild episode. Sure, we talked in detail about Battlefield 2024, but there is so much more to talk about. And now that we know what else Gearbox has been working on with Tiny Tina back into the spotlight? This week's podcast is one you're not going to want to miss.  Thanks for listening! Please make sure to leave feedback below and share the episode if you enjoyed it. You can watch the video above, subscribe and listen to the audio on iTunes or Google Play, listen on SoundCloud, stream it on Spotify, or download the MP3 at the bottom of the page. Also, be sure to send your questions to [email protected] for a chance to have them answered on the show! Our thanks to The Rapture Twins for The Game Informer Show's intro song. You can hear more of their music on their website. To jump to a particular point in the discussion, check out the time stamps below. 00:00:00 - Introduction 00:01:29 - Battlefield 2042 00:03:12 - Elden Ring 00:07:36 - Tiny Tina’s Wonderlands 00:10:57 - Ubisoft Forward Recap (Rainbow Six Extraction, Riders Republic, Far Cry 6, Mario Rabbids Sparks of Hope, Avatar Frontiers of Pandora) 00:35:51 - E3 Day 1 Staff Highlights

    Raiders of the Lost Ark’s Horror Elements Are What ENSURE IT IS Legendary

    Raiders of the Lost Ark is my favorite film. Like, to the degree that if I were marooned on a desert island and given the option between water and Steven Spielberg’s classic 1981 action blockbuster, I’d go with the latter. The film released before I was born, and I didn’t really discover it until later in my life when my tastes evolved from Beethoven’s 2nd to Die Hard, but since my “discovery” of famed archeologist Indiana Jones, life has always carried a lot more depth and meaning … okay, not really, but the flick is still a lot of fun!Luckily, during Raiders’ 35th Anniversary, I was able to catch a screening at my local theater. Despite a bad movie screen, the film still dazzled as a grand-scale adventure crammed full of exciting action scenes, dazzling effects, and larger-than-life heroes and villains.RELATED: New Indiana Jones 5 Set Photos Tease Harrison Ford’s ReturnYet, despite the lavish set pieces and thrilling chases, what really makes Raiders of the Lost Ark stand out amongst the rest are its surprising horror elements, of which there are many. Even in a film featuring perhaps the greatest action sequence ever filmed — the legendary desert chase — Raiders’ climax doesn’t see Indy throw any punches or take on baddies such as Belloq (Paul Freeman) or Toht (Ronald Lacey) mano-a-mano. Instead, Indy, like us, stands by and watches the wrath of God literally melt the faces off the film’s evildoers with shocking brutality.Indeed, I showed the film to my two daughters a few weeks ago and while each offered a nice dose of enthusiasm for the extended fight scenes and shootouts (mostly to keep me happy), their attention always seemed to peak during the scarier bits such as when Marion finds herself surrounded by mummies and skeletons immediately following their escape from the Well of Souls.Still, the film’s greatest strength is the titular Ark of the Covenant, which provides a lot of the film’s mysterious/horror aspects. Take, for instance, an early scene in which Indiana Jones (Harrison Ford) and Marcus Brody (Denholm Elliott) discuss the object. The scene starts off with Indy celebrating the opportunity to go after the Ark but changes its tone when Marcus warns Indy not to take this particular quest lightly.Later, in the Map Room at the Tanis archeological dig, Indy discovers the location of the Ark using the Staff of Ra. One would think this moment would result in something a little more triumphant, but Spielberg instead has composer John Williams score the scene with a foreboding choir that perfectly sums up the dangers surrounding the artifact.Another great bit occurs when Indy and Sallah (John Rhys-Davies) unearth the “Lost Ark,” a sequence drenched in shadows and a haunting underscore. You half expect some sort of Conjuring-styled ghostly apparatus to appear at any moment … and while one never does, the scene does a fabulous job establishing the Ark as a force equal parts remarkable and deadly.Around the hour and a half mark, there’s also a brief 20-second moment in which the Ark burns a Nazi swastika off the cover of a crate while nearby rats wither and freak out amidst its tremendous power. This bit connects the end of ACT II — right after the desert chase — with the beginning of ACT III — right before the bad guys arrive via submarine and apprehend the Ark — and neatly foreshadows the grisly climax.Of course, nothing else in Raiders of the Lost Ark terrorizes like the aforementioned finale — perhaps the most gruesomely shocking ending of any commercial film catered to a wide audience. Oh, to be able to travel back to 1981 to see reactions to this ending on opening night. Were people thrilled? Appalled? Stunned? Despite all the clues and foreshadowing, it’s likely most didn’t expect that — melting faces, exploding heads, lasers, and terrifying ghosts? Everything in this moment is such a radical departure from the rest of the film, I’d imagine most viewers back then were just as stunned as my young daughters were a few weeks ago, during which they could only watch in stunned silence at the carnage on screen.As an adventure film, Raiders of the Lost Ark continues to dazzle unlike any other. The film boasts romance, drama, comedy, thrilling action, astonishing stunts, and eye-popping special effects — the film is truly remarkable and actually quite perfect. But it really is the shocking horror aspects that push Raiders high above and beyond its many imitators, where it continues to stand triumphantly as an incredible masterpiece even four decades after its original release.RELATED: Indiana Jones 5 Set Photos Reveal Stuntman in a Harrison Ford Mask

    Brawlhalla's Next Crossover Fighters WILL BE THE Teenage Mutant Ninja Turtles

    Brawlhalla fans, get ready to hang ten, eat pizza, and kick butt because the Teenage Mutant Ninja Turtles are joining the fray. Ubisoft announced during today’s Forward presentation that Leonardo, Donatello, Raphael, and Michelangelo will invade the free-to-play fighter today. Couple today's news with the upcoming Teenage Mutant Ninja Turtles: Shredders Revenge, and it looks like the Turtles are making a video game comeback of sorts.  TMNT serves as the latest crossover event to hit Brawlhalla, a game that has previously featured a who’s who of guest appearances from across video games, movies, TV, and comics. Hellboy, Shovel Knight, WWE, Tomb Raider, Adventure Time. You name it, odds are it’s appeared in Brawlhalla. That’s not to discount the 50 or so original fighters already present in the game. The Smash Bros. style fighter has been a popular destination since launching in 2017 thanks to its entertaining gameplay and, of course, widespread availability.  The game pits up to eight players against each other in over-the-top battles where the goal is to send your foe flying off the stage. Ubisoft acquired Brawlhalla developer Blue Mammoth Games in 2018, bringing the game under its umbrella. Brawhalla is available now on PlayStation and Xbox consoles, Switch, PC, as well as iOS and Android.  In other Ubisoft Forward news, the company debuted a new game based on James Cameron’s Avatar universe, revealed the first gameplay footage of Rainbow Six Extraction, and detailed the villain-focused Far Cry 6 season pass. Be sure to visit our E3 coverage hub to catch up on today’s announcements, as well as news both past and upcoming.  Excited to kick some shell as the Teenage Mutant Ninja Turtles in Brawlhalla? Let us know in the comments.

    New Far Cry 6 Trailer Shows How Ruthless Antagonist Antón Castillo Is

    A new Far Cry 6 story-based trailer was showcased during the Ubisoft Forward conference today. We already know about the “Amigos For Hire” mechanics as well as how players can craft wacky gear and weapons to transform into one-person-armies. What we don’t have a lot of insight into is protagonist Dani Rojas and the menacing dictator that rules over the island of Yara with a cruel fist, Antón Castillo, who is played by Giancarlo Esposito (Breaking Bad, Better Call Saul). [embedded content] We join Dani as they board an inconspicuous fishing boat in an attempt to flee Yara alongside a close friend and a bevy of other Cuban citizens. They seem afraid and desperate to liberate themselves from Castillo’s regime. Dani’s friend, Lida, however, advocates for revolt, but Dani is more inclined to get away and survive. When the boat is forced to stop and Castillo himself enters the lower deck with a squad of his soldiers, the situation deteriorates very quickly. It just so happens that Castillo’s son, Diego, is also on the boat and is trying to escape the pressures (and, likely, abuse) that his father has subjected him to. You can watch the full trailer above.  Far Cry 6 launches on October 7 for PlayStation 5, Xbox Series X/S, PlayStation 4, Xbox One, Stadia, PC, and Mac. You can also check out what Ubisoft has planned for post-launch content – making past villains of the franchise playable for the first time – here. Do you think Castillo has what it takes to be a memorable Far Cry 6 villain, joining the likes of recognizable faces like Vaas and Pagan Min? Are you as obsessed with Giancarlo Esposito’s involvement and performance as we are? Let us know your thoughts in the comments section below!

    Ubisoft Forward 2021 Recap

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    Avatar: Frontiers Of Pandora Takes Us BACK AGAIN TO The Cinematic Universe

    James Cameron’s Avatar hit theaters way back in 2009, featuring some groundbreaking special effects and 3D tech, and became one of the highest-grossing movies of all time. And while it was certainly lesser known, Ubisoft partnered with the franchise to release an accompanying game that same year. Despite the long time that has passed since that original partnership, it appears that the two teams continue to be working with each other, as today brought the announcement of Avatar: Frontiers of Pandora.The new game is a first-person action-adventure in which players take on the role of a Na’vi as they journey across a place in Pandora called the Western Frontier. There, you interact with a wide variety of creatures from the strange alien planet, as well as fight back against the human RDA forces that threaten to despoil the pristine wilderness. Frontiers of Pandora is being developed by Massive Entertainment, and the game is using the latest version of the Snowdrop Engine, which makes sense, as that same engine powered The Division 2, which was also developed by Massive. With a game this big, you can bet it’s also being developed in partnership with the cinematic teams at Lightstorm Entertainment and Disney. In a first-look trailer, which you can watch above, we see the blue-skinned Na’vi interacting with the varied creatures of their world, but the humans and their RDA war machines eventually show up to ruin the fun. This leads to an extensive midair battle, in which the Na’vi fly their dragon-like Mountain Banshees to try and win the day. Avatar Frontiers of Pandora is scheduled for release in 2022, and is targeting PlayStation 5, Xbox Series X/S, PC, Stadia, and Luna.

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