Tuesday, May 17, 2022

Evil Dead: The Game Cover Story – Raising Hell

Saber Interactive and Boss Team Games are targeting the asymmetrical horror genre for a battle between demons and survivors, but it’s quite different than other creature feature forays on the market. In Evil Dead: The Game, don’t expect to find the human heroes cowering in corners or attempting to flee – this 4v1 fear festival takes the fight directly to the forces of evil, hacking enemies in half and blowing them to pieces. In 1981, Sam Raimi’s The Evil Dead made a grisly splash onto the horror scene, featuring what’s become an almost formulaic setup: Five unfortunate friends head out to a cabin in the woods for a good time, and then, spoiler alert, good times are not had. The idyllic journey into the country turns into a bloody massacre, spurred on by an ancient evil book known as the Necronomicon. I remember I first saw the movie in a time when villains like Freddy Krueger, Jason Voorhees, and Michael Myers fought for dominance over our grade-school nightmares. The film offered the terrifying simplicity of facing your friends after they become possessed undead. It gloried in the sheer, unflinching willingness to lean into the intimate, grim goriness of it all, and the experience left a strong impression. Interestingly enough, it’s possible that The Evil Dead wouldn’t have had the chance to thrive without horror maestro Stephen King’s praise. After seeing it out of competition at the 1982 Cannes Film Festival, King wrote a rave review, leading to New Line Cinema picking the film up for distribution. The movie has gone down as a cult classic and had plenty of influence within the horrorsphere. But Bruce Campell’s portrayal of character Ash Williams has undeniably become the campy, comical face of the otherwise incredibly macabre franchise, infusing the gruesome themes and blood splatters with a hefty dose of comedic quips and one-liners. Multiple films followed the original, including Evil Dead 2 and the completely off-the-wall Army of Darkness, where Ash travels back to medieval times to fight the titular demonic forces. In more modern times, the series has had both a soft reboot and a TV series, with yet another film, Evil Dead Rise, scheduled to hit this year. And then, of course, there’s Saber Interactive’s upcoming game. Read more...
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    Later this year mastercard will support cryptocurrency payments

    Mastercard has become the latest payment company to give cryptocurrencies its blessing. The financial services firm has begun preparations to support select cryptocurrencies later this year, Mastercard’s digital asset and blockchain VP Raj Dhamodharan said in a blog post. Of course, if you want to be part of the establishment, you have to play by the rules. After seeing a surge in crypto transactions, Mastercard is gearing up to onboard select currencies that meet its criteria around security, reliability and compliance. That effectively means that many virtual currencies may not make the cut at the first hurdle. At the same time, the move will allow many more retailers to accept crypto as a form of payment. The primary metric that a stablecoin will be judged by is consumer protection, including privacy and strict oversight of consumer information — essentially “the same level of security people have come to expect in their credit cards,” Dhamodharan said. In addition, cryptocurrencies will need to implement strict compliance measures, including “Know Your Customer,” which put simply is the customer verification process used by the financial services industry. They must also adhere to local laws and regulations in the regions they operate in. Finally, the digital assets must be accepted as a form of payment, instead of functioning as an investment opportunity. "This is a big change that will require a lot of work. We will be very thoughtful about which assets we support," Dhamodharan adds. Mastercard’s decision to fully embrace crypto follows in the footsteps of fellow payments firm PayPal — which began allowing US users to buy, sell and hold virtual currencies in November. Tesla also recently purchased $1.5 billion in Bitcoin and said it would soon start accepting it as a payment. For its part, Mastercard has dabbled in crypto, but has never allowed the currencies to move through its network, instead relying on its partners (including Wirex and BitPay) to convert the digital assets into traditional currencies for spending. It also holds 89 blockchain patents globally, with an additional 285 applications pending.

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