Monday, January 17, 2022

New Pokémon Legends: Arceus Gameplay Preview Offers Best Look Yet At What This Game Actually Is

Nintendo and The Pokémon Company have released a new gameplay preview trailer for Pokémon Legends: Arceus and it’s a 13-minute look at what we’ll actually be doing in the game when it launches on January 28.  It offers the best look yet at this new take on the Pokémon formula, which is especially exciting because as of late, Nintendo has been churning out trailer after trailer showcasing essentially the same content. Not to mention, no official public hands-on previews have happened for this game so we don’t even know what playing Arceus feels like. However, today’s gameplay preview video provides some answers to a lot of the questions we had.  Click here to watch embedded media Exploration The trailer doubles down on the open-hub nature of the Hisui region, citing that each biome has different Pokémon to catch, terrain to traverse, and raw materials to gather. These raw materials can be used to craft items such as healing items, lures, smoke bombs, Poké Balls, and more, and the narrator says your Pokémon can help you find these materials too.  Wild Pokémon Different Pokémon appear based on the time of the day and weather conditions. Plus, different species have different temperaments. Some are skittish and might run away. Others are aggressive. If a Pokémon detects you, it will be in an alert state and it will deflect all Poké Balls you throw at it. In order to catch an alert Pokémon, you’ll need to battle it with one of your own.  You can distract Pokémon with things like food, too. Also, if you encounter aggressive Pokémon, they might immediately attack you and if you take too much damage, you’ll blackout and lose some of the items you were carrying.  Pokédex  As part of the Survey Corps, your job is to fill out the Pokédex. This doesn’t just consist of catching Pokémon – that will only get some of the survey report filled out. You’ll need to witness them doing certain moves or observe them at different parts of the day to learn more about the species and ultimately, complete their Pokédex entry.  Traversing The Hisui Region Because of how large the Hisui region is, you’ll have access to special “blessed” Pokémon that you can ride on. For example, you can ride Wyrdeer to navigate land faster, but you can also immediately hop onto the back of a Hisuian Braviary to fly through the skies, Omega Ruby and Alpha Sapphire-style. Basculegion lets you skim through the rivers and seas of the Hisui region, too.  Jubilife Village Jubilife Village is the center of operations for the Galaxy Expeditions Team, which is a group of people who have set up camp in the Hisui region to learn about it and the Pokémon within. They’re made up of the Survey Corps, Security Corps, and Medical Corps. Jubilife is your home base and it’s here you’ll collect tasks and turn in completed ones. You can also purchase crafted items and clothes here, and trade Pokémon with other players here, too.  Missions and Requests Part of the gameplay loop of Arceus is completing missions and requests. The latter are small tasks to help the people of Hisui while the former is how you progress through Arceus’ story. You can use your Arc Phone in a very Sheikah Slate-way to set waypoints, map out the region, and more as well.  Battle As expected, battling in Pokémon Legends: Arceus is turn-based, like the traditional Pokémon games. However, there’s a twist in the form of different move styles. If you use an Agile-Style move, it raises the user’s action speed, which means their next move might happen sooner but the move will be weaker. Strong-Style moves, on the other hand, cause your Pokémon to sit out for a move and in return, hit stronger the next time they attack.  Alpha Pokémon will be tough to battle but easily spotted thanks to their large size and glowing red eyes. Catching them will be tough, but it will be worth it.  Customization You can customize your character with a variety of clothing items at the Clothier in Jubilife Village. As you progress through the journey of Arceus, you’ll unlock more and more items including hairstyles, shirts, pants, and more.  Noble Pokémon Noble Pokémon are special frenzied creatures that rampage across the Hisui region. They’re easy to spot, too, as they glow gold. These are essentially boss battles. Depleting their health won’t end the fight. Instead, you’ll need to throw special balms at them made of their favorite food. In between throwing balms, you’ll need to dodge its attacks to survive. At some point during the fight, the Pokémon will reveal an opening and then you can attack. Now, you have to actually defeat it in battle before you can finally catch it. The narrator promises that these will be some of the toughest battles in the entire game.  And that’s where the video ends. Pokémon Legends: Arceus will hit the Switch on January 28. While waiting for its release, catch up on some of the recently-released trailers, starting with this Pokémon Legends: Arceus trailer that introduces the Diamond and Pearl clans to the game. Watch this trailer for a better look at the environments, NPCs, and Pokémon we’ll be catching after that, and then watch this one for a better look at the crafting in the game.  Are you excited for Pokémon Legends: Arceus? Let us know in the comments below!
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    mobile suit gundam battle operation 2

    (For Southeast Asia) PlayStation®Partner Awards 2021 Japan Asia Winners Announced!

    PlayStation®Partner Awards 2021 Japan Asia The PlayStation Partner Awards 2021 Japan Asia will present awards to hit titles sold for the PlayStation, recognizing the creative work of those who made them. This will be the twenty-seventh time for the event to be held since it started as the PlayStation Awards the year after the platform’s […]

    (For Southeast Asia) PlayStation®Partner Awards 2021 Japan Asia PARTNER AWARD & SPECIAL AWARD Winners Announced!

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    On PS5 January 28 mobile Suit Gundam Battle Operation 2 launches

    Pilots, we are so excited to announce that Mobile Suit Gundam Battle Operation 2 is coming to PlayStation 5 in just a few short days, on January 28! With the power of PS5, pilots can experience improved load times, framerate, and outstanding DualSense wireless controller features. DualSense controller features In the PS5 version of Mobile Suit Gundam Battle Operation 2, these DualSense controller improvements help to better imitate the feeling of weapon firing: Pulling the trigger: Adaptive triggers reproduce resistance and pressure. Bullet fired: Hear the weapon fire via the DualSense controller’s audio and audio from your TV Bullet impact: Haptic feedback indicates projectile impact These improvements to haptic feedback, adaptive triggers, and audio for PS5 provide a richer experience for every GBO2 pilot. To ensure GBO2 pilots have the best experience possible, you can tailor these features to suit you:  toggle haptic feedback, adaptive trigger, and controller sound in the game’s system settings. Haptic feedback and audio work together One improvement is modifications to the Haptic Feedback’s vibration patterns for different weapons. You’ll have a unique feedback experience whether you are using a machine gun or beam rifle. This new tactile experience is based on the sound file for each weapon to provide both the audio and haptic feedback, while the weapon fire and weapon switch audio will output from the DualSense controller’s built-in speaker, making your experience as immersive as possible. Adaptive triggers  The team has taken special care on the adaptive triggers to provide as realistic an experience as possible. When using L2 or R2 for attack, pilots will notice a resistance to simulate the pulling of an actual trigger. For example, with the bazooka, the resistance will cause the trigger to catch at the input position just before the bullet is fired, and as you continue to pull the trigger, the bullet will fire and release the tension. In addition, pilots can experience a knockback impact for certain weapons. With the beam rifle, a player will experience small vibrations during charging, while with a machine gun or other rapid-fire armaments, vibrations will occur for each fire. Improved load times means faster deployment! On PS5, players of Mobile Suit Gundam Battle Operation 2 will find their load times improved vastly so that they are able to play that much faster. Other changes and improvements In addition to all the upgrades and improvements made possible on the PS5, the Mobile Suit Gundam Battle Operation 2 team is happy to announce other features coming on January 28 including: A brand-new map — Military Base  This map is a vast, open flatland with medium to large buildings, making it a long-range combat specialist’s dream. With the buildings that dot the flat land, pilots will find clear lines of sight to the ground. The team recommends trying the triangular roofed warehouses! But be careful atop these warehouses so that you aren’t overrun by raid units. New voiceover  Along with the release on PS5, players can enjoy even more options and variety to their game with the release of English audio. Chat with Neidhardt, Tenda or Katarina in Base Camp to hear their new voices. Players may switch their audio options in the H.A.R.O menu at any time for their preferred language audio. Save data transfer Never fear pilots. Your play data from PS4 transfers to PS5 if you use the same PlayStation Network account, so you won’t have to start from scratch. Match and play with other pilots on both platforms.

    Underwater combat comes to Gundam Battle Operation 2

    Pilots, get ready! Your battles are about to take a new twist. We know that every match is a test of your skill, but sometimes you want a fresh challenge. We’re very excited to introduce two new maps that feature brand new underwater combat! Combat changes in the fathoms below The dev team is so excited to finally introduce this new style of play, as they worked long and hard on making the gameplay fun but still challenging, as an underwater battle should be! Don’t worry, you won’t have to learn an all-new set of controls- all your time in your favorite Mobile Suit is not wasted. But Mobile Suits function differently in water, so let’s dive on in! Keeping things cool Perhaps the most strategic and advantageous reason to dive in and take your combat underwater is to take advantage of the cooling to your thrusters. When underwater, all Mobile Suits will have: Increased recovery rate when your thrusters overheat Decreased consumption rate for your thrusters Increased recovery rate when your beam weapon overheats Decreased acceleration Pilots can use this great equalizer of water to avoid overheating when they take their battle under the waves.  Made for the waves Our players will be familiar with the fact that some Mobile Suits are suited for either ground combat or taking the battle into space. With the introduction of combat underwater, we want to highlight the Mobile Suits that are best suited for the underwater combat: Acguy, Agguguy, Juaggu, Z’Gok, Z’Gok E, Zogok, Hy-Gogg, Gogg, Zock, Ram Z’Gok!  These Mobile Suits will have a few advantages if they draw their enemies to the water: Will be able to dash while jumping in Will be able to dash fire while underwater Dash speed, movement speed, turning speed will be slightly faster and you’ll find you’re a little more buoyant (lighter!) Why you may want to stay out of the water Of course with bonuses, comes limitations! So you’ll always have to choose your Mobile Suit and decisions in battle carefully. All Mobile Suits will find it harder to see an enemy Mobile Suit in the water when they are on solid ground as their radar range will not extend as far.  For Mobile Suits that aren’t meant for underwater combat, radar range will also be reduced while fighting under the waves. This reduction in radar range means you shouldn’t rely simply on radar but keep your eyes on the horizon as well to prevent enemies from stealthing their way to you for an attack! A couple weapons will also not work when submerged, perhaps unsurprisingly the flamethrower or Smoke Discharger! Port Base (High Tide) This is a variation on the Port Base map, with flooded areas. For those wanting to dip their toe into water combat, try Port Base (High Tide) first!  With all the water in this map, players will find limited visibility and even more limited radar range. Water makes stealthing extremely powerful, as it is undetectable above water. Make sure to share health bars with your allies using the Observational Data Link (and look out for Jamming), otherwise with reduced visibility, your allies may go down from a stealthed enemy with you none the wiser! Take me somewhere that’s green We’ve moved off the base and into the Jungle! It’s a new lush visual experience, with new gameplay mechanics and styles to consider. In the new map Jungle, there are many trees that obscure visibility. While you’ll still be able to move (and shoot) through, you’ll find that it will be more difficult to scope and track your enemies from afar. But they provide great coverage! Keep an eye for the perfect area that hides you and allows for perfect sniping. In the spirit of our new underwater combat, the Jungle also features a river that flows through the center of the map and can take you straight to your opponent’s base on shore or below the water line! The bases are 1.2 km apart which eagle-eyed players will note is wider than the mountainous area. Players will also notice that the water in the Jungle map is much murkier, much more so than Port Base (High Tide). With such poor visibility to hide you, jumping into the river will lend itself to surprise attacks. The steep walls are difficult for a pilot on foot, but with thrusters, you’ll be able to scale those steep walls no problem. Lie in wait in the water and then use your thrusters to initiate surprise ground combat! The area around relay points E and F is likely to become the main battlefield, as it is relatively flat and open. But keep in mind the river that flows through the center of the map, so taking the plunge will be key to cutting line of sight.  And be careful as you tread into opponent territory and keep your head low if you are in line of sight for relay points C and D, which are small hills with thick vegetation. These are prime sniper locations because the line of sight runs inward to the center. The dev team is excited to make the underwater combat not just a new challenge but a strategic benefit for players. In their eyes, the benefits outweigh the challenges that come with diving under the waves, so encourage everyone to jump in!

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