Sunday, May 9, 2021

Yakuza Combat Will Forward Be Turn-Based Going

Following the reveal of Lost Judgment, an interview with Ryu Ga Gotoku Studio director Toshihiro Nagoshi and producer Kazuki Hosokawa has surfaced on IGN. Lost Judgment brings Ryu Ga Gotoku back to its action-combat roots, leaving many fans to wonder if that meant the Yakuza series would also return to that style following last year's Yakuza: Like a Dragon.Speaking to IGN, Nagoshi and Hosokawa confirmed that the Judgment series will carry on the studio's action style of gameplay, while Yakuza will continue to evolve as a turn-based RPG. "The Yakuza series has been transformed into a turn-based RPG," they told IGN. "On the other hand, over the years, Ryu Ga Gotoku Studio has accumulated resources and know-how of making flashy and exhilarating action games that are effortless to enjoy. We decided that we should let our signature action gameplay live on through Lost Judgment." Yakuza: Like a Dragon's turn-based combat Romain Mahut of GameBlog was in attendance at a virtual "Judgment Day" event that followed the Lost Judgment reveal and asked if the studio considered using turn-based combat similar to that of Yakuza: Like a Dragon for Lost Judgment. "For Yakuza: Like a Dragon, we changed the game's battle system from action into a turn-based RPG," Nagoshi said in response. "This was a huge challenge for us, but it was well-received, which we were thrilled to hear. We did discuss the possibility of developing that battle system further for our next title, and while we may pursue the turn-based system even outside the Yakuza series, the conclusion we ended up at was that because this is a different series, the best approach would be to keep them separate and refine what makes each series great. It's my hope that our customers feel the same way we do. That's why we chose 'action' as an important keyword for the Judgment series.  Nagoshi also said on the Judgment Day video he believes that, when possible, a simultaneous global launch is "the right way to go" and that the team has "determined to make every effort to support this for all [its] games moving forward." This is significant as the Yakuza series has a long tradition of Western versions releasing years after the Japanese version. Following the success of Yakuza 0 in the West, the release windows have narrowed, but Yakuza: Like a Dragon, which debuted last year, still had a 10-month gap between the Japanese and worldwide releases. Lost Judgment's action-oriented combat Yakuza: Like a Dragon is available now on PlayStation 5, Xbox Series X/S, PlayStation 4, Xbox One, and PC, while Lost Judgment comes to PlayStation 5, Xbox Series X/S, PlayStation 4, and Xbox One on September 24. For more on what we thought about Yakuza: Like a Dragon, check out our review here. For more on the history of the Yakuza series, read our retrospective featuring interviews with Nagoshi and other members of the team here. For more information on Nagoshi's career, you can read our profile on him here. [Source: IGN, Sega of America on YouTube]
More
    Home Tags Online events

    online events

    Apple won’t collect fees on paid Facebook events until 2021

    Sponsored Links Facebook Last month, Facebook and Apple clashed over App Store fees. Now, Apple seems to be easing up slightly. Businesses that host paid online events through Facebook on iOS will be able to keep all of their earnings (minus taxes), Facebook announced today. Apple will not collect its usual 30 percent commission on in-app purchases, but there are a few conditions. As you might remember, this summer, Facebook announced a new feature that allows businesses and creators to charge for online events hosted on the platform. Facebook said it wouldn’t collect fees from the events “for at least the next year.” But Facebook couldn’t convince Apple to waive its 30 percent fee or allow iOS users to use Facebook Pay, so that Facebook could absorb the costs for businesses. Facebook spoke out against Apple and its App Store fees. Now, Apple has agreed to let Facebook Pay process all paid online event purchases. This means Facebook can absorb the cost, and Apple won’t get a cut. But this agreement only lasts until December 31st. “Apple has agreed to provide a brief, three-month respite after which struggling businesses will have to, yet again, pay Apple the full 30 percent App Store tax,” a Facebook spokesperson said. Facebook will not collect fees until August 2021. The other big catch is that Facebook Gaming creators are left out of the deal. They’ll still have to hand over 30 percent of earnings that come through the iOS app. “Apple’s decision to not collect its 30 percent tax on paid online events comes with a catch: gaming creators are excluded from using Facebook Pay in paid online events on iOS,” said Vivek Sharma, VP of Facebook Gaming. “We unfortunately had to make this concession to get the temporary reprieve for other businesses.” These battles over App Store fees are becoming more common. Sometimes they go better than others. Epic is now embroiled in a nasty legal battle with Apple, but Basecamp found a way to skirt Apple’s rules to get its Hey email app approved. Just yesterday, Epic, Spotify and others announced The Coalition for App Fairness, an alliance formed to pressure Apple and Google to change their app store rules. In this article: facebook, facebook gaming, apple, app store, fees, in-app purchases, iap, commission, waive, facebook pay, small businesses, online events, creators, news, gear, gaming All products recommended by Engadget are selected by our editorial team, independent of our parent company. Some of our stories include affiliate links. If you buy something through one of these links, we may earn an affiliate commission. Comments 59 Shares Share Tweet Share

    Must Read

    Get notified on updates    OK No thanks