Monday, January 17, 2022

New Pokémon Legends: Arceus Gameplay Preview Offers Best Look Yet At What This Game Actually Is

Nintendo and The Pokémon Company have released a new gameplay preview trailer for Pokémon Legends: Arceus and it’s a 13-minute look at what we’ll actually be doing in the game when it launches on January 28.  It offers the best look yet at this new take on the Pokémon formula, which is especially exciting because as of late, Nintendo has been churning out trailer after trailer showcasing essentially the same content. Not to mention, no official public hands-on previews have happened for this game so we don’t even know what playing Arceus feels like. However, today’s gameplay preview video provides some answers to a lot of the questions we had.  Click here to watch embedded media Exploration The trailer doubles down on the open-hub nature of the Hisui region, citing that each biome has different Pokémon to catch, terrain to traverse, and raw materials to gather. These raw materials can be used to craft items such as healing items, lures, smoke bombs, Poké Balls, and more, and the narrator says your Pokémon can help you find these materials too.  Wild Pokémon Different Pokémon appear based on the time of the day and weather conditions. Plus, different species have different temperaments. Some are skittish and might run away. Others are aggressive. If a Pokémon detects you, it will be in an alert state and it will deflect all Poké Balls you throw at it. In order to catch an alert Pokémon, you’ll need to battle it with one of your own.  You can distract Pokémon with things like food, too. Also, if you encounter aggressive Pokémon, they might immediately attack you and if you take too much damage, you’ll blackout and lose some of the items you were carrying.  Pokédex  As part of the Survey Corps, your job is to fill out the Pokédex. This doesn’t just consist of catching Pokémon – that will only get some of the survey report filled out. You’ll need to witness them doing certain moves or observe them at different parts of the day to learn more about the species and ultimately, complete their Pokédex entry.  Traversing The Hisui Region Because of how large the Hisui region is, you’ll have access to special “blessed” Pokémon that you can ride on. For example, you can ride Wyrdeer to navigate land faster, but you can also immediately hop onto the back of a Hisuian Braviary to fly through the skies, Omega Ruby and Alpha Sapphire-style. Basculegion lets you skim through the rivers and seas of the Hisui region, too.  Jubilife Village Jubilife Village is the center of operations for the Galaxy Expeditions Team, which is a group of people who have set up camp in the Hisui region to learn about it and the Pokémon within. They’re made up of the Survey Corps, Security Corps, and Medical Corps. Jubilife is your home base and it’s here you’ll collect tasks and turn in completed ones. You can also purchase crafted items and clothes here, and trade Pokémon with other players here, too.  Missions and Requests Part of the gameplay loop of Arceus is completing missions and requests. The latter are small tasks to help the people of Hisui while the former is how you progress through Arceus’ story. You can use your Arc Phone in a very Sheikah Slate-way to set waypoints, map out the region, and more as well.  Battle As expected, battling in Pokémon Legends: Arceus is turn-based, like the traditional Pokémon games. However, there’s a twist in the form of different move styles. If you use an Agile-Style move, it raises the user’s action speed, which means their next move might happen sooner but the move will be weaker. Strong-Style moves, on the other hand, cause your Pokémon to sit out for a move and in return, hit stronger the next time they attack.  Alpha Pokémon will be tough to battle but easily spotted thanks to their large size and glowing red eyes. Catching them will be tough, but it will be worth it.  Customization You can customize your character with a variety of clothing items at the Clothier in Jubilife Village. As you progress through the journey of Arceus, you’ll unlock more and more items including hairstyles, shirts, pants, and more.  Noble Pokémon Noble Pokémon are special frenzied creatures that rampage across the Hisui region. They’re easy to spot, too, as they glow gold. These are essentially boss battles. Depleting their health won’t end the fight. Instead, you’ll need to throw special balms at them made of their favorite food. In between throwing balms, you’ll need to dodge its attacks to survive. At some point during the fight, the Pokémon will reveal an opening and then you can attack. Now, you have to actually defeat it in battle before you can finally catch it. The narrator promises that these will be some of the toughest battles in the entire game.  And that’s where the video ends. Pokémon Legends: Arceus will hit the Switch on January 28. While waiting for its release, catch up on some of the recently-released trailers, starting with this Pokémon Legends: Arceus trailer that introduces the Diamond and Pearl clans to the game. Watch this trailer for a better look at the environments, NPCs, and Pokémon we’ll be catching after that, and then watch this one for a better look at the crafting in the game.  Are you excited for Pokémon Legends: Arceus? Let us know in the comments below!
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    RANKED: The 12 Best Designs by the Late Ron Cobb

    RANKED: The 12 Best Designs by the Late Ron Cobb Comingsoon.net is taking a look at the best designs by the late Ron Cobb. Check out our picks below! Legendary underground cartoonist turned production designer and concept artist, Ron Cobb, passed away on his birthday Monday at the age of 83. Star Wars, one of the many franchises he contributed to, paid tribute to Cobb on Instagram, “We were saddened to learn of the passing of Star Wars: A New Hope conceptual designer Ron Cobb, who designed one of the most – if not the most — memorable characters in the Mos Eisley cantina… Cobb’s illustrious career contributed to several iconic films, including E.T The Extraterrestrial, Raiders of the Lost Ark, Alien, Back to the Future, and many more.” He will be missed.” The aesthetic of numerous sci-fi and action films were achieved through Cobb’s inimitable talent. Pivotal objects like Back to the Future‘s DeLorean, Conan the Barbaian‘s sword, and numerous space ships stick with us because of the imagination and subsequent work of Cobb. In addition to design, Cobb also served as a director and writer. Honoring the prolific career (which began in 1956) of one of the best illustrators of all-time, we’ve ranked some of Cobb’s most memorable designs (and films). Check them out below. RELATED: CS Video: Back to the Future’s Bob Gale Remembers Designer Ron Cobb All concept images via roncobb.net 12) Dark Star’s Spaceship Click here to purchase Dark Star! Cobb’s first production design job was John Carpenter’s debut film, 1974’s Dark Star. Cobb designed the exterior for the film’s main space ship—which went on to heavily influence the ships/special effects of Star Wars and other space operas. It was on this film that Cobb would meet writer Dan O’Bannon, which would lead to jobs working on Alejandro Jodorowsky’s Dune and Ridley Scott’s Alien.  11) The Abyss’ Deep Core Rig Click here to purchase The Abyss! Cobb designed the massive underwater drilling rig in James Cameron’s The Abyss (1989) as well as the helmets, suits, and breathing tanks used by the crew. He also helped to create the two operable submersibles used in the movie.  10) Robot Jox’ Mech Suit Click here to purchase Robot Jox! Cobb served as a concept artist on Stewart Gordon’s Robot Joxs (1989), designing every inch of the 180 ft. tall, multi-mode robots, their support systems, and their worlds. Most of the costumes, automobiles, and other devices were also done by Cobb. 9) The Last Starfighter’s Spaceship Click here to pre-order the upcoming The Last Starfighter Blu-ray from Arrow Video! In addition to the Gunstar, Cobb designed the enemy space crafts, the planet Rylos, Starcar, aliens, and costumes for 1984’s The Last Starfighter. 8) Total Recall’s Memory Implant Chair Click here to purchase Total Recall! Paul Verhoeven’s 1990 classic, Total Recall’s entire plot revolves around one machine’s ability to plant false memories into people’s brains. Not only did Cobb design the “Rekall” machine, but he created the look for the Mars colony (mine complex, mining machines, taxi cabs, etc.), the Marsliner spaceship, and all of the vehicles on the futuristic Earth.  7) Raiders of the Lost Ark’s Nazi Airship Click here to purchase Indiana Jones: The Complete Adventures! After meeting Steven Spielberg at Universal while working as a production designer on Conan The Barbarian, Cobb landed a job as a production artist on Raiders of the Lost Ark. Cobb ended up designing the Nazi Flying Wing from that film, on which, Indiana Jones fights that large Nazi in what is one of the greatest fights in cinematic history. Cobb and Spielberg maintained a close relationship for the remainder of his career.  6) Star Wars’ Momaw Nadon (“Hammerhead”) Click here to purchase Star Wars: A New Hope! Initially unaccredited, Cobb served as a conceptual designer on Star Wars: A New Hope. He designed most of the elaborate aliens in the famed Mos Eisley cantina sequence. Momaw Nadon AKA “Hammerhead” is considered by many to be the most memorable.  5) The Rocketeer’s Jet Pack Click here to purchase The Rocketeer! Cobb contributed an early design for the rocket-powered jet pack in Joe Johnson’s Rocketeer (1991). 4) Conan the Barbarian’s Sword Click here to purchase Conan the Barbarian! Not only did Cobb serve as a production designer on 1982’s Conan the Barbarian, but he was an uncredited director of second unit photography. That said, in addition to Conan’s iconic sword, Cobb was responsible for all of Conan’s weapons, armor, architecture, and scenery.  3) Aliens’ Drop Ship Click here to purchase Aliens! As a concept artist on James Cameron’s Aliens (1986), Cobb designed the “Drop Ship,” the armored personnel carrier, some of the weapons, the interior/exterior sets, and vehicles of the earth colony complex.  2) Alien’s Nostromo Click here to purchase Alien! As a concept artist on Ridley Scott’s Alien (1978), Cobb conceived the interior and exterior of the infamous Nostromo ship—the film’s setting. That said, the ship’s aesthetic has influenced countless other sci-fi projects and the Alien franchise as a whole. Cobb was also the one to suggest the titular Alien’s blood be corrosive so that the crew couldn’t just shoot it dead.  1) Back to the Future’s DeLorean Click here to pre-order Back to the Future: The Ultimate Trilogy (4K)! Cobb created the initial design for the Back to the Future’s (1985) time-traveling De Lorean. Spielberg, a producer on the film, asked Cobb, “how he would make a DeLorean into a time machine?” He told Spielberg to make it look homemade like Doc Brown made it with stuff he picked up at Radio Shack. 

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