Tuesday, June 15, 2021

Resident Evil Village DLC Announced

Resident Evil Village had no season pass or much in the way of future plans outside of RE: Verse, the attached multiplayer project coming in July. However, Capcom has just revealed that it is creating DLC for Resident Evil Village “due to popular demand.” The publisher and developer did not give any details on what this upcoming DLC would be.And that might be because it is very early in development and likely wasn’t planned beforehand, hence the lack of a season pass. The slide announcing the DLC said Capcom was just starting on it, meaning we probably won’t see anything for some time. The slide ended with Capcom promising “more info later.”MORE: Netflix’s Live-Action Resident Evil Series Reveals Main CastResident Evil has had a bunch of odd DLC. Resident Evil 7 had a slew of unique packs from a Saw-like version of the card game 21 to a roguelike adventure to a free campaign starring Chris Redfield. It was all wildly different and it remains to be seen if Capcom will emulate this off-the-wall approach with Village or go for a more story-based expansion.MORE: Ada Wong Was Cut From Resident Evil Village
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    The colonists

    Build an automated city for cute robots in The Colonists from PS4 might 4

    If you love cute robots make sure you don’t miss The Colonists when it comes to PlayStation 4 on May 4. You’ll need to help the bots build their dream home by automating a whole city to meet their needs. Think of city builders and you probably visualise gray tower blocks and industrial cranes. But The Colonists has a much friendlier face in the form of a grinning robot. The hard-working bots are the stars of the game so we hope you fall in love with them as much as we have. Play Video Each bot is defined by the specific job they have to fulfil within their community. We want to introduce you to a few of them as by learning what each bot does you will understand the basics of how The Colonists works. Carrybot First up is Carrybot. This energetic bot’s job is to carry resources along roads to the various buildings. This means you’ll need to consider the layout of your roads and where you place buildings in relation to them in order to maximise this bot’s productivity.  That said, if Carrybots do run out of items to transport they’ll just start dancing on the spot. They clearly have a lot of energy and know how to use it to have a good time. You’ve got to admire that! Farmbot Where do Carrybots get all of that energy? You can thank Farmbot for that. These bots till the soil and grow crops in it that go towards feeding the entire city. If there are no Farmbots then there’s no energy to power your bots. It’s that simple. You’ll notice that Farmbot is fit for its job by taking the shape of a plough. There’s no better design for cutting lines in the ground, tending the orchard to make apple juice, and growing wheat for baking bread. Farmbot always looks happy to be outside in the fields. It’s not a bad life. Treebot and Lumberbot At the start of the game you’ll be relying on wood to construct your basic buildings. That’s why you’ll need Lumberbot, who you send out into the woods to cut trees down and bring back logs for your supply. It’s easy work when you have a buzzsaw for a hand. But you can’t keep chopping trees down and expect the wood to keep coming. You’ll need to plant more trees with Treebot so that you’ll have more wood later on in the game.Treebot can grow a variety of plants, including pine trees, palm trees, and even cacti! Look after nature and in return it will look after you. Smithbot and Smeltbot Later in the game you’ll be able to graduate beyond wood and start using stone and metal in your construction projects. Once you’ve mined ores you’ll be able to bring them to the first of these burly bots, Smeltbot, who will use a furnace to turn ore into metal. It’s then the turn of Smithbot to take that metal and bash it into a shape that you can work with. Don’t they look great with their aprons on? You’ll be able to greatly expand your settlement with the refined metals you’ll get from this pair, acquiring new bots and accessing even better resources. Captainbot Ahoy! It’s Captainbot. This seafaring bot happily sets sail in its boat in search of new lands for you to harvest. This will become necessary as you progress and start needing rarer resources that can only be found overseas.  Not only will Captainbot discover new land, it will also bring back any materials found over there for you to use in your settlement. You can tell Captainbot loves its job by how much it’s committed to the look. Impressive hat! These are just some of the bots you’ll meet in The Colonists. There are plenty more to discover, including those that go fishing, research new technology, and defend your base from attacking bots.  The Colonists is designed to be welcoming to newcomers to the genre with friendly tutorials and beginning stages that ease you in. But later on the complexity increases and fans of games like Factorio will find the familiar appeal of pursuing productivity zen.

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