Thursday, August 5, 2021

Starfleet Academy Star Trek Series in Development at Paramount+

During an interview with The New York Times, filmmaker and producer Alex Kurtzman (Star Trek, Star Trek Into Darkness, Clarice) revealed that Paramount+ is developing a series centered on the Starfleet Academy.RELATED: Paramount+’s Star Trek: Lower Decks Season 2 Trailer ReleasedEmmy-nominated Kurtzman has produced five shows in the Star Trek universe for Paramount+, including Star Trek: Discovery, Star Trek: Picard, the adult animated series Star Trek: Lower Decks, the upcoming Paramount/Nickelodeon animated series Star Trek: Prodigy, and Star Trek: Strange New Worlds, debuting in 2022. The outlet confirmed that another project, Section 31 starring Michelle Yeoh in her reprised role as Captain Philippa Georgiou is also in the works along with a “show built around the Starfleet Academy, which will be aimed at a younger audience.”It has not yet been confirmed if the Starfleet Academy project will be a live-action or animated series.“I think we’re just getting started,” said Kurtzman about the ever-expanding Star Trek universe. “There’s just so much more to be had.”President of CBS Studios David Stapf added: “Anything goes, as long as it can fit into the Star Trek ethos of inspiration, optimism, and the general idea that humankind is good. So comedy, adult animation, kids’ animation — you name the genre, and there’s probably a Star Trek version of it.”RELATED: Star Trek: Prodigy Teaser For Nickelodeon & Paramount+’s Animated SeriesKurtzman, who revealed to the outlet that he “wants to get much weirder with the franchise,” said if it were up to him, he would be “pushing the boundaries much further than I think most people would want. I think we might get there. Marvel has actually proven that you can. But you have to build a certain foundation in order to get there and we’re still building our foundation.”
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    Wolfeye studios

    Weird West involves PS4 this fall

    Hello PlayStation community! We are Raphael Colantonio and Julien Roby, studio directors at WolfEye Studios, and today we’re proud to announce that our debut title as an independent studio, Weird West, is coming to PlayStation 4 this fall.  The West’s full of tall tales… Weird West is all about stories; stories of redemption and honor, yarns of strangeness and oddity, and tales of the down-right disgusting. In our game, you’ll play as five different characters in a series of interconnected journeys, all bound together by the hunt for the truth behind the burning mark they’ve all been branded with. In this blog, we’ll be going over two of those five Journeys.  Play Video Thought she could hang up her shootin’ irons for good First up, we’ll be talking about the Bounty Hunter. Once the most respected name in the West, you’ve hung up your shooting irons and taken to a life on the farm after a deathbed promise to your grandfather. But that calm existence won’t last long. In the dead of night, you wake to a burning mark on your neck and the sounds of screaming outside Your son, dead in the dirt. Your husband gone, and only one thing to do: dig up your long-forgotten past and get your revenge.  A cowboy drunk on the moon Now onto something more—esoteric—in nature: the Werewolf journey. You’re a Devotee of the Absolutionist faith. You folk have been shepherds of the West, peaceful. But now a rival faction has started exterminating your kind. Prejudice, seems like. Malice. With your numbers dwindling, and the Absolutionist faith nearly wiped off the face of the West, a divine prophecy has shown you how to protect your people. But not without a cost: an affinity for the moon. A rage you can barely contain. Finally, after a blood-fuelled night defending everything you love from thes wrongdoers, you awaken with a burning mark. Sign of a prophecy. What you choose to do with it is up to you… Verify your age to view this content. Verify your age to view this content. You five—you’re tied together Weird West features five of these unique Journeys. However you play—the way you fight, the conversations you have, the posses you create or destroy—will be individual to you in our immersive sim. Shoot at ammo boxes to create makeshift bombs, throw fire into a tornado to create a free-roaming fire hazard, soak your enemies before using lightning for a little extra zap; these are just a few ways the world will react to your gameplay style and let you create your own story when we release this fall.  We hope you enjoyed a peek behind the curtain of our debut game. We’re really excited to show you more in the months to come. Thanks, and stay safe! 

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